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Magic Doors
V1.1.5 Added Key Chain

To store keys in the key chain, just pick up the key and drop into onto the key chain.




[​IMG]
* The bone must be a skeleton-key item

Code (Text):
  key-chain:[/B]
[B]    name: Key Chain
    locales:
    - de
    - es
    - fr
    de:
      name: Schlüsselanhänger
    es:
      name: llavero
    fr:
      name: Porte-clés
    rows:
    - ABA
    - ASA
    - AMA
    mats:
    - B=BONE
    - A=AIR
    - S=STRING
    - M=EMPTY_MAP
    item-has-nbt-key:
    - 1=skeleton-key
    output: TRIPWIRE_HOOK
    listeners:
    - com.blocktyper.magicdoors.KeyChainListener



Code snapshot





Version 1.1.4



Configuration

All recipes and item names are configurable.

All "Door Families" names are constructed using a random prefix and a random suffix (set in the config file), so you can somewhat customize the names of the "Door Families" on your server. So you could create a theme of your own. By default the list is full of a few dozen famous last names and over 100 adjectives to use as prefixes.



*In the below description, I refer to "Child" doors, but in some of the example material, I refer to such doors as "^Root Door Copy". They are interchangeable terms and the actual name of the item can be changed by the server owner via configuration.



Game Play
  1. Craft a "Root Door"
  2. Craft a "Child Door" using a "Root Door" (By default, you will keep the root door in the crafting area when successfully crafting a "Child Door"). This door is not imprinted to the "Root Door" yet, as you can only imprint children after the "Root Door" is placed.
  3. Craft a "Door Key" using a "Child Door" (By default, you will keep the "Child Door in the crafting area when successfully crafting a "Door Key"). The key is immediately able to be used on any placed "Root Doors" or "Child Doors". (i.e. keys are universal)
  4. Place the "Root Door"
  5. Hit the base of the "Root Door" with a "Child Door" in order to imprint the child
  6. Place the "Child Door"
  7. Hit the base of either door with a key in order to teleport between the two doors
Default Recipes
Root Door
[​IMG]

recipe.root-door.name: √Root
recipe.root-door.rows:
- DDD
- DID
- DDD
recipe.root-door.mats:
- D=DIAMOND
- I=IRON_DOOR
recipe.root-door.output: IRON_DOOR


Owned Root
[​IMG]

recipe.owned-root-door.name: √Owned Root
recipe.owned-root-door.rows:
- DED
- DID
- DDD
recipe.owned-root-door.mats:
- D=DIAMOND
- E=EMERALD
- I=IRON_DOOR
recipe.owned-root-door.output: IRON_DOOR


Root Door Copy (Child Door)
[​IMG]

recipe.root-door-copy.name: ^RootDoorCopy
recipe.root-door-copy.rows:
- OEO
- ODO
- OWO
recipe.root-door-copy.mats:
- E=EMERALD
- O=OBSIDIAN
- W=WATER_BUCKET
- D=IRON_DOOR
recipe.root-door-copy.output: IRON_DOOR
recipe.root-door-copy.item.starts.with:
- 4=√Root
recipe.root-door-copy.keep:
- NYN
- NYN
- NNN

Door Key
[​IMG]

recipe.door-key.name: ^DoorKey
recipe.door-key.rows:
- AYA
- ADA
- ALA
recipe.door-key.mats:
- Y=YELLOW_FLOWER
- A=AIR
- D=IRON_DOOR
- L=LAVA_BUCKET
recipe.door-key.item.starts.with:
- 4=^RootDoorCopy
recipe.door-key.output: YELLOW_FLOWER
recipe.door-key.item.starts.with: []
recipe.door-key.keep:
- NNN
- NYN
- NNN

Skeleton Key
[​IMG]

recipe.skeleton-key.name: ^SkeletonKey
recipe.skeleton-key.rows:
- ABA
- ADA
- ALA
recipe.skeleton-key.mats:
- B=BONE
- A=AIR
- D=IRON_DOOR
- L=LAVA_BUCKET
recipe.skeleton-key.item.starts.with:
- 4=^RootDoorCopy
recipe.skeleton-key.output: BONE
recipe.skeleton-key.item.starts.with: []
recipe.skeleton-key.keep:
- NNN
- NYN
- NNN


Nuances

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Magic Doors is a free Minecraft Java mod. Compatible with Minecraft 1.10, 1.11, 1.12. Downloaded 1,024 times (via Spigot). Download it and open it directly in the game.

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