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Caio's Climates
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Caio's Climates

Java mod listed for Minecraft 1.16. Downloads from the MC Java Mods app on Android.

by Caio202Cesar · on Modrinth

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Caio's Climates — screenshot 1Caio's Climates — screenshot 2Caio's Climates — screenshot 3Caio's Climates — screenshot 4Caio's Climates — screenshot 5Caio's Climates — screenshot 6

Caio Cesar’s Climates is a relatively simple mod that triggers seasonal biome changes in a way that matches a realistic climate for the game’s biome.

Minecraft defines constant climates for its biomes. So, we have savannas where it never rains, like in deserts. In reality, savannas have a regime marked by a pronounced dry and wet season. And there are the “temperate” biomes, which have too vague definition, almost a synonym to “normal biome”.

This mods aims to change this!

And this also differ it from traditional season mods. Instead of having all “temperate biomes” having snow in winter, this mod adds a chance of a biome getting snow according with its base temperature, which tells how cold that biomes get in the winter, simulating the diversity real life range of temperate zone: from subtropical to subarctic.

The same happens to dry biomes. Instead of equating all dry biomes with the same rain pattern, savannas and mediterranean biomes get an entire wet season where there are big chances of raining. Semiarid biomes get similar chances, but they are smaller. Desert biomes, otherwise, will have similarly dry conditions in all seasons, with the smallest chances.

What does this mod add?

Planned Features

Out of Scope Features

DISCLAIMER

Yes. I used AI to do most of the mechanics of this mod. I addmit it and I'm not afraid of. I didn't knew how to implement the things I implement with this mod and the ChatGPT helped me to develop the mod's funcionality. "There is no excuses to use AI in codding", bro, let me clarify one this: my mods I do the way I want. I don't care if some code or texture is done by AI or not. What matters to me is to have in the game what I want it to. If I want to add a realistic tree or realistic climates, what matters to me and MY GAMEPLAY is to have these things in the game. Nothing more matters. Besides that, I have to clarify using AI to code is not the effortless thing most of you may think it is. It was stressful, I tested EVERY SINGLE CODE in the game to see if it was working the way I want, not simply took the AI generated code, compiled it and made a mod. Otherwise, there are other major factors in my life that make me rely on AI: my life is too busy to me simply be dedicated into "learning Java". I'm graduating in Chemistry here in Brazil and don't have time or brain to spent on this. The graduation gives enough thing to me to learn! To be very honest, the time I dedicated this week in finishing this mod was already uncalled-for, since my classes have started and I've spent more than excessive time working in this "AI generated" project. If it was simply "ChatGPT, do this mod for me", I would have far more time to study without care of how the hell it would do it.

Furthermore, the content of this mod is the prime accomplishment of a dream I had for years. And when I finally achieve it, in a way far better than what I initially designed, I hate to be compared to a theft for this.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

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