ModsJava
Empires
Supports all Bukkit & Spigot versions Empires official test server: mc-experience.net Empires is a relation and land management plugin similar to…
⬇ Download on SpigotSupports all Bukkit & Spigot versions
Empires official test server: mc-experience.net
Empires is a relation and land management plugin similar to Factions and Towny. Empires boasts a much higher level of control when dealing with land permissions and player-based relationship systems. A multi-tier officer system allows for ultimate control of your members, while per-chunk flags/permissions allows for perfect control over your land. Create both Kingdoms to serve in vassalage and Empires to rule Kingdoms on your quest to conquer land!
- Highly customizable configuration and permission combo
- Per-chunk flags allowing for interaction permissions to only apply to certain chunks
- Multi-tiered officer system(Members, Officer 1s, Officer 2s, Officer 3s, Leader)
- Multiple civilization types (Kingdoms, Empires)
- Empires can grow by convincing Kingdoms to join their cause
- Empires can allow better defense networks by allowing access to multiple Kingdom spawns
- Kingdoms can also help defend Empires through access to Empire spawns
- Herochat integration, allowing for Kingdom and Ally chat
- Any version of Herochat is supported (both Legacy and 5.7.0+)
- Vault integration, allowing for Kingdom/Empire banks
- Fully customizable break list, allowing for only specific objects to be broken on any claim
- Fully customizable place list, allowing for only specific objects to be placed on any claim
- Ally, enemy, and neutral relation system
- Empires can allow for reduced damage on Empire land
Spoiler: Future Features
- SQL Integration
- GUI for chunk flags
- GUI for group permissions
- Titles/Kingdoms above name plate
Spoiler: Configuration Explanations
Code (Text):
#worlds that do not allow claiming, ex:
#blacklist:
#-netherWorld
#-spawnWorld
blacklist: []
#Blocks that can be placed anywhere regardless of claim
whitelistPlaceableBlocks:
- TNT
#Blocks that can be broken anywhere regardless of claim
whitelistBreakableBlocks:
- TNT
#Maximum amount of claiming power a person has
powerMax: 15
#Maximum amount of claiming power a person with the permission "Empires.power.extra" has
power2Max: 20
#Allows detached claiming if no claims exist in different worlds if true
interworldClaim: true
#Vault-integrated cost of creating a Kingdom
kingdomCost: 100
#Vault-integrated cost of creating an Empire
empireCost: 200
#Maximum length in characters a player's title can be
maxTitleLength: 10
#Allows claiming without having the claims next to eachother
detachClaim: false
#Players lose claiming power on death if true
deathPowerLoss: true
#Players receive their money back if they disband a civilization if true
disbandMoneyBack: false
#Allows for reduced damage for your members on your claimed land
damageReduction: true
#Allows players to create Empires
empireCreation: true
#Allows players to create Kingdoms
kingdomCreation: true
#Allows players to choose to block the spawning of mobs on their claims if true
mobSpawnFlag: true
#Allows you to integrate with Vault
useVault: true
#Allows you to integrate with Herochat
useHerochat: true
#The default chat format for Herochat
defaultChatFormat: '{color}[{nick}§l§f {role}{joined}{title}{color}§f{sender}{color}]
§f{msg}'
#blacklist:
#-netherWorld
#-spawnWorld
blacklist: []
#Blocks that can be placed anywhere regardless of claim
whitelistPlaceableBlocks:
- TNT
#Blocks that can be broken anywhere regardless of claim
whitelistBreakableBlocks:
- TNT
#Maximum amount of claiming power a person has
powerMax: 15
#Maximum amount of claiming power a person with the permission "Empires.power.extra" has
power2Max: 20
#Allows detached claiming if no claims exist in different worlds if true
interworldClaim: true
#Vault-integrated cost of creating a Kingdom
kingdomCost: 100
#Vault-integrated cost of creating an Empire
empireCost: 200
#Maximum length in characters a player's title can be
maxTitleLength: 10
#Allows claiming without having the claims next to eachother
detachClaim: false
#Players lose claiming power on death if true
deathPowerLoss: true
#Players receive their money back if they disband a civilization if true
disbandMoneyBack: false
#Allows for reduced damage for your members on your claimed land
damageReduction: true
#Allows players to create Empires
empireCreation: true
#Allows players to create Kingdoms
kingdomCreation: true
#Allows players to choose to block the spawning of mobs on their claims if true
mobSpawnFlag: true
#Allows you to integrate with Vault
useVault: true
#Allows you to integrate with Herochat
useHerochat: true
#The default chat format for Herochat
defaultChatFormat: '{color}[{nick}§l§f {role}{joined}{title}{color}§f{sender}{color}]
§f{msg}'
Spoiler: Permissions Explanations
Empires.blacklist: Allows a player to change the world-claiming blacklist
Empires.disband.other: Allows a player to disband other civilizations
Empires.force.join: Allows a player to forcibly join a civilization without invitation
Empires.force.leader: Allows a player to forcibly become the leader of a civilization without invitation
Empires.power.keep: Allows a player to keep their claiming power upon death
Empires.power.extra: Allows a player to have a maximum power set in the config
Empires.colors.joinable: Allows a player to rename their civilization with colors
Empires.colors.title: Allows a player to give titles with colors
Empires.disband.other: Allows a player to disband other civilizations
Empires.force.join: Allows a player to forcibly join a civilization without invitation
Empires.force.leader: Allows a player to forcibly become the leader of a civilization without invitation
Empires.power.keep: Allows a player to keep their claiming power upon death
Empires.power.extra: Allows a player to have a maximum power set in the config
Empires.colors.joinable: Allows a player to rename their civilization with colors
Empires.colors.title: Allows a player to give titles with colors
Spoiler: Command Explanations
/e access [player]: Gives a player MEMBER access to a chunk
/e ally [who]: Requests an ally relationship with another Kingdom/Empire/Player
/e autoclaim: Toggles auto-claiming on or off
/e blacklist: Adds your current world to the blacklist (Requires Empires.blacklist permission)
/e chunk [flag] [group] Edits the [flag] permission for your current chunk for the [group] permission group. For non-permission group based permissions simply use /e chunk [flag]
/e chunk: Shows your current chunks flags
/e claim: Claims your current chunk
/e create [name]: Creates a new kingdom with the name [name]
/e create: Turns your currently owned Kingdom into an Empire
/e demote [player]: Demotes a player one rank if possible
/e promote [player]: Promotes a player one rank if possible
/e deposit [amount]: Deposits [amount] of money into your civilization bank (Requires vault integration)
/e desc [description]: Changes your civilizations description
/e disband: disbands your civilization
/e enemy [who]: Requests an enemy relationship with another Kingdom/Empire/Player
/e flag [flag] [group]: Edits default settings for chunk flags (when changing a flag, all chunks will be updated)
/e flag: Shows the default settings for chunk flags
/e home: Teleports you to your civilization's home
/e home [home]: Teleports you to another civilization's home with the name [home]
/e inherit [player]: Sets an heir for a civilization, when the leader leaves, the heir will become the new leader.
/e invite [player]: Invites a player to join your civilization
/e join [who]: Joins a civilization if invited
/e kick [who]: Kicks another player from your civilization if their rank is lower than yours
/e leader: Forces you into the leader position (Requires Empires.force.leader permission)
/e leave: Leaves your current civilization
/e list: Lists the top civilizations in your server
/e map: Displays a claim map of the surrounding area
/e name [name]: Changes the name of your civilization to [name]
/e neutral [who]: Requests a neutral relationship with another Kingdom/Empire/Player
/e perm [perm] [role]: Edits a permission for a role type (MEMBER, OFFICER_1, OFFICER_2, OFFICER_3, LEADER).
/e perm: views the permissions for all role types
/e power: Displays your current power
/e remove [kingdom]: Removes a kingdom from your Empire
/e secede: Leaves your current Kingdom's current Empire
/e sethome: Sets the home players can teleport to via /e home
/e title [player] [title]: Gives a player a new title
/e unclaim: Unclaims any of your previously claimed land from your current chunk
/e unclaimall: Unclaims all of your previously claimed land
/e who [who]: Shows the civilization information for an Empire/Kingdom/Player
/e withdraw [amount]: Withdraws [amount] money from your civilization bank (Requires vault integration)
/e help [page]: Shows the help information at a certain page
/e help: Shows the first page of the help information
/e ally [who]: Requests an ally relationship with another Kingdom/Empire/Player
/e autoclaim: Toggles auto-claiming on or off
/e blacklist: Adds your current world to the blacklist (Requires Empires.blacklist permission)
/e chunk [flag] [group] Edits the [flag] permission for your current chunk for the [group] permission group. For non-permission group based permissions simply use /e chunk [flag]
/e chunk: Shows your current chunks flags
/e claim: Claims your current chunk
/e create [name]: Creates a new kingdom with the name [name]
/e create: Turns your currently owned Kingdom into an Empire
/e demote [player]: Demotes a player one rank if possible
/e promote [player]: Promotes a player one rank if possible
/e deposit [amount]: Deposits [amount] of money into your civilization bank (Requires vault integration)
/e desc [description]: Changes your civilizations description
/e disband: disbands your civilization
/e enemy [who]: Requests an enemy relationship with another Kingdom/Empire/Player
/e flag [flag] [group]: Edits default settings for chunk flags (when changing a flag, all chunks will be updated)
/e flag: Shows the default settings for chunk flags
/e home: Teleports you to your civilization's home
/e home [home]: Teleports you to another civilization's home with the name [home]
/e inherit [player]: Sets an heir for a civilization, when the leader leaves, the heir will become the new leader.
/e invite [player]: Invites a player to join your civilization
/e join [who]: Joins a civilization if invited
/e kick [who]: Kicks another player from your civilization if their rank is lower than yours
/e leader: Forces you into the leader position (Requires Empires.force.leader permission)
/e leave: Leaves your current civilization
/e list: Lists the top civilizations in your server
/e map: Displays a claim map of the surrounding area
/e name [name]: Changes the name of your civilization to [name]
/e neutral [who]: Requests a neutral relationship with another Kingdom/Empire/Player
/e perm [perm] [role]: Edits a permission for a role type (MEMBER, OFFICER_1, OFFICER_2, OFFICER_3, LEADER).
/e perm: views the permissions for all role types
/e power: Displays your current power
/e remove [kingdom]: Removes a kingdom from your Empire
/e secede: Leaves your current Kingdom's current Empire
/e sethome: Sets the home players can teleport to via /e home
/e title [player] [title]: Gives a player a new title
/e unclaim: Unclaims any of your previously claimed land from your current chunk
/e unclaimall: Unclaims all of your previously claimed land
/e who [who]: Shows the civilization information for an Empire/Kingdom/Player
/e withdraw [amount]: Withdraws [amount] money from your civilization bank (Requires vault integration)
/e help [page]: Shows the help information at a certain page
/e help: Shows the first page of the help information
Spoiler: Screenshots
Spoiler: Videos
No videos yet, if you have made one please contact me!
You can find my constant updates and full access to the source code of this plugin for free on my github here: https://github.com/pixelgriffin/Empires
You are welcome to ask development related questions on my Twitter: @pixelgriffin
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.7, 1.8, 1.9
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Empires is a free Minecraft Java mod. Compatible with Minecraft 1.7, 1.8, 1.9, 1.10. Downloaded 996 times (via Spigot). Download it and open it directly in the game.