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TNT Wind Charge

Java mod listed for Minecraft 1.21. Downloads from the MC Java Mods app on Android.

by Szumnyyy · on Modrinth

Craftable Wind Charge that spawns real TNT wherever it hits - 3 power tiers, short cooldown, zero self-damage.

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A craftable Wind Charge variant that spawns real TNT wherever it hits - perfect for destroying bridges, building traps, or just having fun. Comes in 3 craftable power tiers.

Mechanics

Throw it exactly like a normal Wind Charge. Wherever it lands (a block, the ground, or a player), a TNT entity spawns on the spot with a short fuse (1 second by default), then explodes normally. The wind-push effect on impact is completely unchanged from vanilla - it still pushes entities and blocks around just like a regular Wind Charge always has.

The player who threw it takes zero damage from the resulting explosion. Everyone else in the blast radius takes a fixed percentage of their max HP (not vanilla TNT's normal damage formula), so the explosion power is fully predictable.

Crafting

Three power tiers, each requiring a different amount of TNT in the recipe:

Tier Recipe Damage (default)
I TNT + Wind Charge, side by side 20% of max HP
II TNT + TNT + Wind Charge, in a row 30% of max HP
III 3x TNT in a row, Wind Charge centered underneath 40% of max HP

More TNT in the recipe = a stronger single explosion when thrown (still only ever one TNT spawns per throw - the tier only changes how much damage that one explosion deals).

Commands

Permissions: tntwindcharge.give (default: op), tntwindcharge.reload (default: op)

Language

Item names, lore, and in-game messages automatically match each player's Minecraft client language - Polish if their client is set to Polish, English for everyone else. No configuration needed.

Config

cooldown-seconds: 10 fuse-ticks: 20 break-blocks: true damage-percent-tier1: 0.20 damage-percent-tier2: 0.30 damage-percent-tier3: 0.40

Messages are split into pl/en sections for item names, lore, and cooldown/received messages.

Requirements

Tested on Paper 1.21.11. Should work on other 1.21.x versions but not individually verified. No resource pack needed - uses the vanilla Wind Charge model/texture.

Notes

Fully server-side; players don't need any mods or resource packs to see or use it correctly.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

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