MineColonies Multi-Colony Patch A lightweight, mixin-based engine patch for MineColonies 1.21.1 that removes the single-colony-per-player limit. Own multiple colonies, teleport between them, and keep tool context resolution spatial.
Features Multiple colonies per player — claim and run more than one colony as the same mayor. /mc home [id] — /mc home teleports to your nearest colony; /mc home teleports to a specific one by colony id. Configurable cap — max colonies per player is set in the mod config (and individual colony deletion can be toggled). Spatial tool context — clipboard/tool actions resolve against the colony you're actually working in. Lightweight — pure Mixin + a couple of target overrides over MineColonies' command/network classes; it does not re-add MineColonies assets. How it works Hooks MineColonies' IMCCommand.build() default method (appends the optional id arg to the home literal) and CommandHomeTeleport.onExecute (dispatches to a multi-colony-aware teleport), plus Gate A (GetColonyInfoMessage) and Gate B (CreateColonyMessage) so founding a second colony is no longer hard-blocked.
Requirements Minecraft 1.21.1 NeoForge 21.1.235 (or newer) MineColonies 1.1.1374 (≥ 1.1.1374-1.21.1-snapshot) — the patch targets this build. MineColonies' own runtime deps (Structurize, BlockUI, Domum Ornamentum) must also be present. Install Drop the jar into your mods/ folder together with MineColonies (1.1.1374+) and its dependencies. No server restart needed for singleplayer; on servers install on both client and server.
Config config/minecolonies-multicolony.toml — maxColoniesPerPlayer (cap) and allowIndividualColonyDeletion. (this ai description btw technicly some are not but some are, dw the mod is not ai generated im jst way too lazy to make a description) (I very recommend u to download autopilot addon for mineoclonies to help cause it sorta painful if u have to travel back to back every time u wanna improve the village) (oh btw i didnt test it long enough so jst use it at your own risk just report the issue and ill try to make an update as soon as possible)
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as minecoloniesmulticolony-1.0.0.jar — drop this file into the mods folder
- Download size: 15 KB
- Download link checked 12 Sept 2026 — working
These come from our own check of the pack file, not from the source page.