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Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen
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Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen

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Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen — screenshot 1Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen — screenshot 2Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen — screenshot 3Vivid Structure Architect Mod (26.2, 1.21.1) – Test Custom Worldgen — screenshot 4

Vivid Structure Architect Mod equips you with in-game tools to build, test, and inspect custom world generation datapacks and projects. It lets you reload worldgen files and reset nearby chunks without restarting your world. Jigsaw blocks receive custom color coding based on target names, making structure building much clearer in testing environments.

Vivid Structure Architect Mod

Features:

Commands:

Configuration:

How to Use:

  1. Open a testing world and set the reloadRegistries gamerule to true.
  2. Edit your world generation datapack files in your chosen editor.
  3. Run the /reload command in-game to apply your worldgen changes instantly.
  4. Use /resetchunks while standing near modified areas to see the new terrain and structures generate.

Screenshots:

Vivid Structure Architect Mod Screenshot 1
Colored jigsaw blocks placed in a structure based on their connection targets
Vivid Structure Architect Mod Screenshot 2
Debug markers showing the exact generation points of nearby configured features
Vivid Structure Architect Mod Screenshot 3
Chunk terrain regenerated using the noise only stage setting for testing
Vivid Structure Architect Mod Screenshot 4
Generation time statistics displayed across chunks using the profiling command

Vivid Structure Architect Mod Download Links

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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