HomeJavaResourcepacksSpooki's Unique Mobs - Quik's Take
Spooki's Unique Mobs - Quik's Take
ResourcepacksJava

Spooki's Unique Mobs - Quik's Take

by _quik · on Modrinth

⬇ Download on Modrinth
Spooki's Unique Mobs - Quik's Take — screenshot 1Spooki's Unique Mobs - Quik's Take — screenshot 2Spooki's Unique Mobs - Quik's Take — screenshot 3Spooki's Unique Mobs - Quik's Take — screenshot 4Spooki's Unique Mobs - Quik's Take — screenshot 5Spooki's Unique Mobs - Quik's Take — screenshot 6

Requires EMF / Optifine , and of course Spooki's Unique Mobs

Currently only skeletons are finished. More to come!

Originally for my personal modpack, this pack changes some of the mobs in Spooki's Unique Mobs to be more visually distinct and thematic. This includes texture changes, model additions, and renames, all in the name of making them seem like vanilla+ variants. See the gallery for renames and appearances!

Note that this pack replaces the vanilla mob's (currently just skeletons) model due to limitations with targetting the mod's mobs for modeling. Ideally this goes on top of those packs, otherwise the vanilla model may look bugged!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java resource packs walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more