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SxMobCoins
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SxMobCoins

by shellzy · on Hangar

![]( # SxMobCoins **A second currency your players can hold in their hands.** Mobs drop coins as a *real item*. Players carry them, trade them, lose them…

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![](https://i.ibb.co/nMk3c3Jj/Mob-Coins-plugin-banner-2-K-20260921225129-1.jpg) # SxMobCoins **A second currency your players can hold in their hands.** Mobs drop coins as a *real item*. Players carry them, trade them, lose them on death, and spend them at shop keepers you place anywhere in the world — each keeper selling whatever you put inside it, at whatever price you set. No Vault. No economy plugin. No NPC library. No database. One jar. ## Why coins as items? A balance is a number only the plugin can see. An item is in the player's hands: they can sort it, hide it in an ender chest, hand it to a friend, and lose it when something kills them far from spawn. The cost of that choice is forgery — which is why every coin is signed. ## Features - **Signed against forgery.** Being a coin is decided by an HMAC signature made with a key that exists only in your server's database — not by the material, name or lore. A renamed sunflower buys nothing, and neither do coins from another server. - **They still stack.** Every genuine coin carries the same signature. - **Per-mob drop table** with a default for everything unlisted and an ignore list. - **Shop keepers with their own stock.** Place as many as you like, each with its own items, prices and name. - **Filled like a chest.** Drag an item onto a shelf, or shift click it across. Left click raises the price, right click lowers it, shift click takes it back. - **Farm limits.** Spawner mobs pay a fraction or nothing, kills nobody landed pay nothing, and there is an hourly cap per player. - **Survives restarts.** Shops, stock, prices and the signing key live in SQLite; keepers are rebuilt when their chunks load, leaving no stray villagers behind. - **Folia ready.** Regionised threading is detected at startup and used where it exists. ## Commands | Command | What it does | Permission | |---|---|---| | `/mobcoins` | What coins are and where to spend them | `sxmobcoins.use` | | `/mobcoins shop create` | Place a keeper where you stand | `sxmobcoins.admin` | | `/mobcoins shop rename [number] ` | Name it | `sxmobcoins.admin` | | `/mobcoins shop remove [number]` | Remove the nearest shop, or one by number | `sxmobcoins.admin` | | `/mobcoins shop list` | Every shop and what it sells | `sxmobcoins.admin` | | `/mobcoins edit` | Open the nearest shop as a till | `sxmobcoins.admin` | | `/mobcoins give [amount]` | Hand out coins | `sxmobcoins.admin` | | `/mobcoins reload` | Reload config and messages | `sxmobcoins.admin` | Sneak and right click a keeper as an admin to open the editor straight away. ## Configuration ```yaml coin: material: SUNFLOWER announce: ACTIONBAR # where a player is told a kill paid drops: default: { chance: 0.2, min: 1, max: 1 } mobs: ZOMBIE: { chance: 0.25, min: 1, max: 1 } ignored: [COW, SHEEP, PIG, CHICKEN] protection: require-player-kill: true # a lava pit pays nothing spawner-multiplier: 0.0 # spawner farms pay nothing max-per-hour: 250 delivery: INVENTORY
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

SxMobCoins is a free Minecraft Java mod. Compatible with Minecraft 1.21. Downloaded 1 times (via Hangar). Download it and open it directly in the game.

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