ParticleModels 1.1.0
Paper 1.21.11 plugin: spawn particle models around yourself and recolor them all with hex codes.
Particles are sent with PacketEvents.
Requirements
- Paper 1.21.11
- PacketEvents plugin installed on the server ( https://modrinth.com/plugin/packetevents)
.
Use
Put PacketEvents and ParticleModels.jar in 'plugins', then run `/fx` in game.
Toggle any number of models, click "Change Colors" and type one or more hex codes in chat,
e.g. `#FF0000 #00FF00 #0000FF` (up to 8, separated by spaces or commas).
Several codes blend into a gradient that flows through every active model.
The menu has 28 models per page. Use the arrows in the bottom row to switch pages.
Models (42)
**Page 1:** Ring, Halo, Helix, Sphere, Wings, Tornado, Orbit, Atom, Heart, Crown,
Shockwave, Galaxy, Fountain, Rain Cloud, Star, DNA, Black Hole, Saturn, Pentagram,
Magic Circle, Ascend, Fireflies, Snowfall, Lightning, Infinity, Cube, Pyramid, Torus
**Page 2:** Comet, Gyroscope, Dome, Slash, Flower, Spirograph, Wave Ring, Sky Beam,
Snowflake, Aura, Yin Yang, Sun, Crescent Moon, Spider Web
New entries get a menu slot automatically, and extra pages appear once you pass 28 models.
Performance note
Every particle is one packet per nearby player, sent every 2 ticks. Most models use
12-70 particles, so a few at once is fine; enabling a lot of models at the same time on a busy server will add up.
Paper 1.21.11 plugin: spawn particle models around yourself and recolor them all with hex codes.
Particles are sent with PacketEvents.
Requirements
- Paper 1.21.11
- PacketEvents plugin installed on the server ( https://modrinth.com/plugin/packetevents)
.
Use
Put PacketEvents and ParticleModels.jar in 'plugins', then run `/fx` in game.
Toggle any number of models, click "Change Colors" and type one or more hex codes in chat,
e.g. `#FF0000 #00FF00 #0000FF` (up to 8, separated by spaces or commas).
Several codes blend into a gradient that flows through every active model.
The menu has 28 models per page. Use the arrows in the bottom row to switch pages.
Models (42)
**Page 1:** Ring, Halo, Helix, Sphere, Wings, Tornado, Orbit, Atom, Heart, Crown,
Shockwave, Galaxy, Fountain, Rain Cloud, Star, DNA, Black Hole, Saturn, Pentagram,
Magic Circle, Ascend, Fireflies, Snowfall, Lightning, Infinity, Cube, Pyramid, Torus
**Page 2:** Comet, Gyroscope, Dome, Slash, Flower, Spirograph, Wave Ring, Sky Beam,
Snowflake, Aura, Yin Yang, Sun, Crescent Moon, Spider Web
New entries get a menu slot automatically, and extra pages appear once you pass 28 models.
Performance note
Every particle is one packet per nearby player, sent every 2 ticks. Most models use
12-70 particles, so a few at once is fine; enabling a lot of models at the same time on a busy server will add up.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
ParticleModels is a free Minecraft Java mod. Compatible with Minecraft 1.21. Downloaded 4 times (via Spigot). Download it and open it directly in the game.