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Finfall


FINFALL

Fishing should be more than waiting for a bobber.

A progression-focused fishing expansion built around exploration, discovery, encounters and long-term progression.

Minecraft 26.2 • Paper / Purpur • No Resource Pack Required


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TURN FISHING INTO AN ADVENTURE

Finfall transforms Minecraft fishing into an expandable progression system.

Discover strange species.
Explore different fishing environments.
Craft and equip bait.
Complete expeditions.
Unlock Tide Marks.
Improve equipment through the Tide Forge.
Compete in fishing tournaments.
Fight creatures drawn from the water.
Progress from ordinary rivers all the way to lava and the Void.

And somewhere beneath it all...

there are things that probably should not be caught.



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SCREENSHOTS

Main /fish Menu

Discord_8rvHznqAxJ.png


Fish Codex / Atlas

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Expedition Journal

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Tide Forge

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Baits

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FISH CODEX

Fishing is about discovery.

Finfall contains dozens of species spread throughout different environments and rarity tiers:

Common
Uncommon
Rare
Epic
Legendary
Mythic
Relic

Fish can depend on more than random chance.

Species may require certain:

• Biomes
• Dimensions
• Water depths
• Y levels
• Times of day
• Weather
• Bait
• Progression
• Fishing environments

Undiscovered species remain hidden in the Codex until you actually find them.

Their names and detailed information remain unknown until discovered, helping preserve the feeling of finding something new.

Some particularly unusual species may reveal even less information until the right conditions are met.


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ANGLER PROGRESSION

Catching fish earns Angler XP.

Increasing your Angler Level gradually expands the fishing world instead of throwing every mechanic at new players immediately.

Level 5 → Fish Atlas
Level 10 → Bait Crafting
Level 15 → Expeditions
Level 20 → Second Tide Mark Slot
Level 25 → Advanced Rumors
Level 30 → Lava Progression
Level 40 → Third Tide Mark Slot
Level 50 → Voidbound Journey
Level 60 → Mythic Hunts
Level 75 → Relic Hunts
Level 100 → Master Angler

Level 50 does NOT immediately unlock Void Fishing.

It begins the journey toward becoming Voidbound.


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PROGRESSION CHAPTERS

CHAPTER I — THE ANGLER

Learn ordinary fishing, discover species and begin filling your Codex.


CHAPTER II — UNCHARTED WATERS

Explore new environments, bait, expeditions, trophies and deeper fishing mechanics.


CHAPTER III — STRANGE TIDES

Unusual encounters begin appearing. Collect Sea Shards, improve your equipment and face your first serious threats.


CHAPTER IV — THROUGH FIRE

Unlock Lava Fishing and discover an entirely different ecosystem beneath the Nether.


CHAPTER V — BEYOND THE WORLD

Begin the Voidbound journey and discover what happens when fishing no longer requires water.


CHAPTER VI — LEGENDS OF THE DEEP

Mythic and Relic hunting, hidden conditions, powerful equipment and things better left undiscovered.


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EXPEDITIONS

Finfall includes an Expedition Journal filled with fishing objectives across different stages of progression.

Examples include:

• River Trail
• Stillwater Secrets
• Swamp Whispers
• Coastal Run
• Moonlit Waters
• Storm Chasers
• Into the Deep
• Giant's Path
• Ash & Ember
• Sea of Fire
• Cinder Hunt
• Whispers Beyond
• Beyond the World
• Gravity's End
• Mythic Waters
• Relics of the Deep

The Expedition Journal allows players to follow available, locked and completed expeditions as their Angler journey expands.

Later expeditions remain hidden until players progress far enough.

Some Expeditions are ordinary fishing adventures.

Others are part of something much larger.


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BAIT

Discover and craft different bait using normal Minecraft Crafting Tables.

Bait can influence different parts of fishing and has limited uses.

Equip bait naturally:

Fishing Rod in Main Hand + Bait in Off Hand + Right Click

Or use:

Code (Text):
/fish bait equip
Players can inspect their bait collection, discovered recipes and currently equipped bait through Finfall's menus.

Bait can also be safely unequipped while preserving its remaining uses.

Server owners can configure bait and its requirements.


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TIDE MARKS

Tide Marks provide another layer of fishing specialization.

Players gradually unlock additional Tide Mark slots through Angler progression.

Build around trophies, unusual environments, rare species or late-game fishing styles.

Your fishing equipment evolves alongside your journey.


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THE TIDE FORGE

Finfall includes its own equipment enhancement system.

Place supported equipment into the Tide Forge and apply Finfall-specific enchantments.

These enchantments appear alongside vanilla enchantments while remaining visually identifiable as Finfall enhancements.

Fishing Rod and combat-focused enhancements allow players to prepare for increasingly dangerous encounters.


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ENCOUNTERS & MINIBOSSES

Not everything you pull from Finfall's world is a fish.

Certain conditions can trigger unusual encounters and minibosses.

Discover them through normal progression and track what you have encountered through the Miniboss Journal.

Different environments contain different threats, including dangerous late-game Void encounters.


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BOSS FIGHTS

Finfall includes dedicated bosses designed around different stages of progression.


CINDERMAW

A powerful creature tied to Lava Fishing progression.


THE DROWNED CAPTAIN

A sea-born opponent capable of summoning Deckhands and controlling the battlefield with telegraphed attacks such as Storm Mark.


ABYSSAL ANGLER

A dangerous late-game Void encounter using rifts, Void Gaze, Reality Shift and arena attacks.


Boss encounters use visible attack telegraphs to give players an opportunity to react rather than relying only on unavoidable damage.

Boss health, ability timing, attack damage, summon limits and other balancing values can be configured by server owners.

Void encounters also include Finfall's Void Recall system so bosses, minibosses and active encounter participants cannot simply disappear into the Void.


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TOURNAMENTS

Turn fishing into a server-wide event.

Tournament types include:

• Most Catches
• Biggest Catch
• Heavyweight
• Rarity Hunt
• Species Hunt

Tournaments can be started manually or automatically scheduled.

Server owners can configure:

• Automatic tournaments
• Minimum / maximum intervals
• Duration
• Minimum online players
• Tournament types
• Rewards
• Announcements
• Scoring

Automatic tournaments can be disabled completely if they do not fit your server.


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LAVA FISHING

Fishing eventually expands beyond ordinary water.

Unlock Lava Fishing and discover a Nether ecosystem containing its own fish, bait, expeditions, encounters and progression.

From Ember Minnows to creatures that have survived in lava far longer than they probably should have...

the Nether has its own Codex waiting to be completed.


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VOID FISHING

There are no waters left for you to conquer.

Perhaps water was never necessary.


Void Fishing is late-game progression and cannot be unlocked simply by reaching a certain level.

Players must progress through the Voidbound journey before casting beyond the world.

The Void contains its own species, Expeditions, encounters, bosses and secrets.

Void encounters also include special safety mechanics designed specifically around fighting dangerous creatures above the Void.


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BUILT FOR SERVER OWNERS

Finfall is designed for real multiplayer servers rather than forcing every community into the same progression or balance.

Server owners have extensive control over Finfall's gameplay, balancing, permissions, automatic events and progression.

Server owners can adjust systems including:

• Fish chances
• Rarities
• Fish sizes and weights
• Environmental conditions
• Bait
• Tide Marks
• Boss health
• Boss ability behaviour
• Miniboss health
• Encounter chances
• Tournament scheduling
• Tournament rewards
• Progression requirements
• Void encounter safety
• Economy rewards
• Messages and gameplay settings

Finfall also includes granular permissions for normal gameplay and administrative tools, allowing servers to give staff access only to the systems they need.


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PERSISTENT PLAYER PROGRESSION

Finfall is built around long-term progression, so player progress is designed to survive normal server restarts and compatible plugin updates.

Persistent progression includes:

• Angler Level & XP
• Fish Codex discoveries
• Catch counts
• Personal size and weight records
• Atlas discoveries
• Expedition progress
• Boss progression
• Miniboss discoveries and kills
• Pearls
• Progression unlocks
• Player statistics

Adding new content does not intentionally reset existing progression.

For example:

Code (Text):
38 / 45 species discovered
If an update adds 15 new species:

Code (Text):
38 / 60 species discovered
The existing 38 discoveries remain intact while the new species become available to discover.

Finfall also includes player-data versioning and migration support to help safely evolve stored progression as the plugin grows.

Before migrating older player data, Finfall creates migration backups inside:

Code (Text):
plugins/Finfall/backups/player-data/
Server backups are still strongly recommended before updating any beta plugin.


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NO RESOURCE PACK REQUIRED

Finfall is designed around Minecraft's existing items, entities, particles, sounds and mechanics.

Players do not need to install a custom resource pack.


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BETA

Finfall is currently in active beta development.

The core systems are playable, but balancing, compatibility and content are still being improved.

Finfall is receiving regular updates as new content, balancing improvements and fixes are added.

If you run Finfall on a real server, feedback is extremely useful.

Please report bugs, strange behaviour, balancing problems and compatibility issues through the resource discussion/support area.

When reporting a bug, including your Finfall version, server version, console errors and reproduction steps makes issues much easier to investigate.


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QUICK START

1. Download Finfall.

2. Place the JAR inside your server's /plugins folder.

3. Restart the server.

4. Join and run:

Code (Text):
/fish
5. New players can use:

Code (Text):
/fish guide
to learn Finfall from inside the game.

When updating Finfall, keep your existing Finfall data folder unless the update notes specifically state otherwise.


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FINFALL

Cast deeper. Explore further. Find what waits below.

​

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Finfall is a free Minecraft Java mod. Compatible with Minecraft 26.2. Downloaded 10 times (via Spigot). Download it and open it directly in the game.

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