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IdleRewards

IdleRewards

AFK rewards and AFK zones for Paper 1.21+/26.x — pay idle players on a timer, with daily caps and permission multipliers.

Players who stop moving are counted as AFK and earn a randomly picked reward every few minutes. Rewards are plain console commands, so anything works: an economy payout, items, crate keys, ranks. Weighted chances, a daily cap per player to keep AFK farms in check, idlerewards.multiplier.<n> so ranks earn more, and an optional zone requirement — rewards only pay inside AFK areas you define in-game with /ir pos1, /ir pos2, /ir zone create <name>. Progress shows in the action bar or a boss bar. MiniMessage and legacy & texts, zero dependencies.

Commands: /ir status (players) · /ir reload, /ir pos1, /ir pos2, /ir zone create|remove|list (admin)

Permissions: idlerewards.use (default: true) · idlerewards.admin (op) · idlerewards.multiplier.2 … .10

Tested on

Paper 1.21.11, 26.2 and 26.3 (runtime-tested, not just "it loads").

License

MIT — see LICENSE.

Development note

This project is AI-assisted: the code is written with Claude under the direction, testing and release approval of the maintainer. Every release is run against a live Paper server before it ships.


Human-led development: a human maintainer directs, tests and takes responsibility for every release; AI is used as a development tool (disclosed per Modrinth policy). The icon is hand-made geometric artwork, not AI-generated.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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