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Contagion Signal
Contagion Signal — screenshot 1

Contagion Signal

Inspired by AltarSMP.

Base item: Echo Shard Command: /contagionsignal [player] Permission: customweapons.contagionsignal (default: op) Resource Pack: Install the AltarSMP Texture Pack - this plugin set is built around it and looks/sounds as intended with it installed.

Cross-Plugin Detection (/weapons)

Every AltarSMP weapon plugin registers /weapons [player], which hands you one weapon from every other AltarSMP plugin currently installed and enabled - a live check each run, nothing to configure.

Crafting Recipe

. E .
G E G
. R .

Where:

Drop the ingredients into a crafting table in that pattern (. = empty slot) to get the Contagion Signal. Recipe can be turned off in config.

Enchantments

Not a melee weapon, bow, or armor piece, so it doesn't carry combat/defensive enchantments beyond Mending. Still unbreakable.

config.yml

weapon:
  cooldown-ability-1: 40
  cooldown-ability-2: 0
recipe:
  enabled: true
  shape:
    - " E "
    - "GEG"
    - " R "
  ingredients:
    E: ECHO_SHARD
    G: GOLD_INGOT
    R: REDSTONE_BLOCK

Cooldowns are in seconds and reload from config on server start. Set recipe.enabled: false to disable crafting and hand the item out with /contagionsignal only.

Abilities & Triggers

Trigger Ability What it does
Right-Click Pale Curse Beacon Summons a floating beacon at your feet that pulses Poison to nearby entities over its duration, then disappears.
Shift+Right-Click (none) This weapon has no secondary ability.

Notes

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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