ModsJava
Eventide
Java mod listed for Minecraft 1.21–26.x. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotServer events built from stages: a meteor with guarded caches, an airdrop, king of the hill and a siege with a boss.
Every event is a YAML file. Change the bundled ones or write your own, no code needed.
Paper only. Paper 1.21.8 or newer, including 26.x, Java 21. Tested on Paper 26.2 and 1.21.8. Does not run on plain Spigot.
Requires MDevCore, the shared core with effects, rewards and storage.
Source code • Report a bug • Full docs
Meteor
A meteor falls on a random spot. Caches of three tiers lie around the crater, guards drop the keys, and a captain gives one more key for a small task.
Airdrop
A crate falls from the sky with a smoke trail. Stand next to it alone for 30 seconds to open it; anyone else nearby stops the timer.
King of the hill
Every second alone in the zone is a point. The leader is on the boss bar, the holder glows for everyone.
Siege
A fortress goes up on the spot, three waves attack, then a boss with phases. The ground under the fortress is put back when the event ends.
A meteor falls on a random spot. Caches of three tiers lie around the crater, guards drop the keys, and a captain gives one more key for a small task.
Airdrop
A crate falls from the sky with a smoke trail. Stand next to it alone for 30 seconds to open it; anyone else nearby stops the timer.
King of the hill
Every second alone in the zone is a point. The leader is on the boss bar, the holder glows for everyone.
Siege
A fortress goes up on the spot, three waves attack, then a boss with phases. The ground under the fortress is put back when the event ends.
- Keys by rarity. Caches open with a key of their rarity. Keys drop from guards, come as rewards, are sold through Vault, or given by the captain NPC. Each source has its own switch.
- Your own rarities and loot. Add any number of rarities in rarities.yml. Fill loot tables in game with /eventide loot: dialog windows, item from your hand, sliders for weight and amount.
- Schedule and random events. Start times in your time zone, plus a random roll every 90 minutes by default: rarities with chances and cooldowns, time windows, a minimum online.
- Builds with rollback. A structure goes up on the event spot and the ground under it comes back afterwards, also after a crash. Blocks left by a crashed event are cleared on the next start.
- Safe spots. The spot is checked for slopes, water, trees and player builds. Events never start on claimed land, and a region around a running event blocks building, buckets, explosions and /sethome.
- Easy to find. A beam over the spot, distance and direction in the action bar, boss bars with timers and leaders, glowing guards and bosses.
- Effects. Rings, helixes, shockwaves, falling meteors and fireworks from a shared library. Preview any with /mdevcore effect <name>.
- Everything can be turned off. Every system has a switch in the modules section of config.yml, every command and subcommand has aliases you set yourself.
- Two languages. English and Russian, each player sees their client language.
Code (YAML):
stages:
- actions:
- type : broadcast
message : "<gray>A meteor falls at <white><x> <z></white> in 5 minutes."
- type : countdown
duration : 5m
- after : 5m
actions:
- type : spawn-loot
containers : {common : 6, rare : 3, epic : 1 }
- type : spawn-guards
entity : zombie
count : 10
key-drops : {common : 60, rare : 30, epic : 10 }
- type : captain
name : "<aqua>Scout captain"
rarity : rare
task : {type : kill, count : 5 }
- actions:
- type : broadcast
message : "<gray>A meteor falls at <white><x> <z></white> in 5 minutes."
- type : countdown
duration : 5m
- after : 5m
actions:
- type : spawn-loot
containers : {common : 6, rare : 3, epic : 1 }
- type : spawn-guards
entity : zombie
count : 10
key-drops : {common : 60, rare : 30, epic : 10 }
- type : captain
name : "<aqua>Scout captain"
rarity : rare
task : {type : kill, count : 5 }
| Command | What it does | Permission |
| /eventide (/ev) | Schedule and running events | everyone |
| /eventide tp [event] | Teleport to a running event | eventide.command.tp |
| /eventide start <event> | Start now | eventide.admin |
| /eventide stop <event> | Stop without rewards | eventide.admin |
| /eventide givekey <player> <rarity> [amount] | Give a key | eventide.admin |
| /eventide buykey <rarity> [amount] | Buy a key with Vault money | eventide.command.buykey |
| /eventide loot | Loot editor | eventide.admin |
| /eventide random [pause|resume|roll] | Random events | eventide.admin |
| /eventide reload | Reload configs, events and loot | eventide.admin |
With PlaceholderAPI. Statistics are kept in SQLite or MySQL.
- %eventide_next%, %eventide_next_time%, %eventide_next_in%, %eventide_next_random%
- %eventide_active%, %eventide_active_x%, %eventide_active_z%, %eventide_active_world%
- %eventide_points%, %eventide_leader%, %eventide_leader_points%
- %eventide_wins%, %eventide_played%, %eventide_total_points%, %eventide_caches%, %eventide_bosses%
- %eventide_top_wins_1_name%, %eventide_top_points_1_value% and so on, top 10
- PlaceholderAPI, Vault: placeholders, key shop, money rewards
- WorldGuard, GriefPrevention, Lands, Towny: events stay off claimed land
- MythicMobs: mythic:<id> for guards, waves, bosses and the captain (tested with 5.13)
- CraftEngine, ItemsAdder, Nexo: custom items anywhere an item is written (tested with CraftEngine 26.9)
- FancyNpcs: the captain as a player NPC with a skin (tested with 2.12)
- Download MDevCore and Eventide, put both into plugins, start the server.
- Set the world and the search area in plugins/Eventide/events/*.yml.
- Try it right away: /eventide start airdrop
Source code is open: github.com/m1haos/mdev-suite
Bugs and ideas: the discussion tab of this resource or GitHub issues. Please include your Paper version and the console log.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 26.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Eventide is a free Minecraft Java mod. Compatible with Minecraft 1.21, 26.2. Downloaded 12 times (via Spigot). Download it and open it directly in the game.