Annihilation is a very popular minigame in mc. Minigame Annihilation have a lot of famous servers ( shotbow, survivalgames atd.)
● Custom config.yml, maps.yml, shops
● Bosses (Boss in config.yml)
● MySQL database support
● Custom boss drop
● Blood
● AntiVulgarity
● Reload
Spoiler: Next version
I do not know what yet
● Civilian
● Warrior
● Archer
● Miner
● Lumberjack
● Scout
● Berserker
● Spy
● Defender
● / anni - Information and all commands
● / team < TEAM> - Command for changing team
● / vote < MAP> - Voting command
● / stats - Stats
● / class - Command for changing class
● / blue - Switching to team blue
● / red - Switching to team red
● / yellow - Switching to team yellow
● / green - Switching to team green
anni.bypass.teamlimitor - Change team
anni.bypass.teamlimit - Join to full team
anni.bypass.phaselimiter - Join to all phases
anni.map.edit - Edit map
anni.map.save - Save map
anni.buildbypass - Destroy/Build at nexus
Kits:
anni.class.scout - Scout
anni.class.miner - Miner
anni.class.warrior - Warrior
anni.class.archer - Archer
anni.class.lumberjack - Lumberjack
anni.class.berserker - Berserker
anni.class.spy - Spy
anni.class.defender - Defender
Spoiler: Config.yml
Code (Text):
#####################################################################################################################################################
# Term of Use:
# - Don't decompile plugin!
# - Not post plugin when you don't have assent!
# - Deliver it his own!
# - Don't redistribute plugin!
# - If you violate the license so you do not have the right to updates!
# - When you're using this plugin, you're agree the license!
#
# This plugin is in Copyright © Vandaaa 2017!
#
####################################################################### Anni #######################################################################
# Spigot version: 1.8.4
# Vault
# Plugin Recoded Vandaaa
# Contributors: Mot458
#
# Permissions:
# ----------------------------------------------------------
# Kits:
#
# anni.class.warrior - Warrior
# anni.class.archer - Archer
# anni.class.miner - Miner
# anni.class.lumberjack - Lumberjack
# anni.class.scout - Scout
# anni.class.berserker - Berserker
# anni.class.spy - Spy
# anni.class.defender - Defender
# ----------------------------------------------------------
#
# Other:
#
# anni.bypass.teamlimitor - Change team
# anni.bypass.teamlimit - Join to full team
# anni.bypass.phaselimiter - Join to phase
# anni.map.edit - Edit map
# anni.map.save - Save map
# anni.buildbypass - Destroy/Build near nexusu
#
#####################################################################################################################################################
# Time to start - 1 = 1 second to start
start-delay: 60
#Phase time - 1 = 1 second | I recommend: 600 seconds = 10 minutes
phase-period: 600
# Restart time - 1 = 1 second to restart
restart-delay: 10
# Stat system: "flatfile" - File Database - stats.yml | "sql" - MYSQL database
stats: MYSQL
MySQL:
port: 3306
user: user
pass: password
host: localhost
name: name
# true - Roman Numbers | false - Normal Numbers
roman: true
#Anni prefix
prefix: '&eAnni &8» '
#Number of players need to start
requiredToStart: 4
#Building zone | I recommend: 14
build: 14
# Time to spawn the boss 1 = 1 minute to spawn | I recommend 10 minute
bossRespawnDelay: 10
#Motd - true (on) | false (off)
enableMotd: true
#Last join to game(Max. on end of phase)
lastJoinPhase: 2
# Motd configurate
# %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
# %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
# %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
motdLobby: '&e&lLobby'
motdPhase: '&aPhase &e%PHASE%'
#ActionBar:
# %PHASE% %TIME% %RESTART% %TOTAL%
ActionPhase: '&aPhase: &e%PHASE% &f&l| &cCas: &5%TIME%'
ActionStart: '&7Game start in '
ActionRestart: '&cTotal time: &6%TOTAL% &f| &aServer restarting in %RESTART%'
#TitleAPI
#Team
EnableJoinTeamTitle: true
JoinTitleTeam: '&fElected team'
JoinSubTitleTeam: '&r%TEAM%'
#Class
EnableClassTitle: true
ClassTitleSelect: '&fElected class'
ClassSubTitleSelect: '&e%CLASS%'
#Join
EnableJoinTitle: true
JoinTitle: '&7Welcome in anni'
JoinSubTitle: '&eEnjoy the game!'
#MapTitle
EnableMapTitle: true
MapTitle: '&fIt will play the map'
MapSubTitle: '&e%MAP%'
#BossTitle
EnableBossTitle: true
SpawnBossTitle: 'Boss &a%boss% &fwas spawned!'
SpawnBossSubTitle: '&cgo kill he!'
#EndGameTitle
EnableEndTitle: true
EndGameTitle: '&aCongratulation'
EndGameSubTitle: 'Team %TEAM% &fwin the game!'
#NexusTitle
EnableNexusTitle: true
NexusDestroyedTitle: 'Player %KILLER% &rform team &r%TEAM%'
NexusDestroyedSubTitle: 'destroy team nexus &r%ZNICEN%&r!'
#PhaseTitle
EnablePhaseTitle: true
PhaseTitle: 'Phase &e%PHASE%'
PhaseSubTitle: 'Started!'
#Tab
# %PHASE% %TIME% %MAP%
EnableTab: true
Header: '&7Map: &e%MAP%'
Voting: '&7Voting'
Footer: '&aPhase &e%PHASE% &7&l| &b%TIME%'
#ScoreBoard
LobbySB: '&aVoting &f&l| &e/vote <ID>'
GameSB: '&7Map: &6&l%MAP%'
#Menu
#TEAM
#Item
JoinItemTeamName: '&eTeams'
ItemTeamID: 340
JoinItemTeamSlot: 1
#Menu
TitleTeamMenu: '&0&l&nTeams'
TeamSlotMenu: 9
#Teams Slot
YellowSlot: 1
RedSlot: 2
GreenSlot: 3
BlueSlot: 4
#Teams name
YellowName: '&eYellow'
RedName: '&cRed'
GreenName: '&aGreen'
BlueName: '&9Blue'
#Teams Lore VARIABLE: "»" - %SIPKA%
YellowLore: '&e%SIPKA% &7Players: &e%YELLOW%'
RedLore: '&c%SIPKA% &7Players: &c%RED%'
GreenLore: '&a%SIPKA% &7Players: &a%GREEN%'
BlueLore: '&9%SIPKA% &7Players: &9%BLUE%'
#CLASS
#Menu
TitleClassMenu: '&0&l&nClasses'
#Item
JoinItemClassName: '&bClasses'
JoinItemClassSlot: 2
ItemClassID: 288
#NEXUS ITEM VARIABLE: Team color: %COLOR% | Team %TEAM%
CompassItem: '&f&lYou''re heading to %COLOR%%TEAM% Nexus!'
#Chat VARIABLE: %color% - team color
LobbyChat: '&8[&eLobby&8]'
AllChat: '&8[%color%All&8]'
TeamChat: '&8[%color%Team&8]'
DeadChat: '&8[&cDead&8]'
AllChatText: '!'
ChatEnd: '&e&l>'
#Player settings
KillXP: 1
KillBossXP: 5
# Command after the game
commandsToRunAtEndGame:
- "wr reset now"
- "restart"
#BOSS Custom
Boss-loot:
Item-Nb: 6
Item0:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 1
OXYGEN: 3
display-name: '§bOxygen'
lore:
- '§7Can it hold for some time under water'
repair-cost: 4
Item1:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
OXYGEN: 3
display-name: '§bOxygen Two'
lore:
- '§7Can it hold for some time under water'
- '§5 + protect 4!'
repair-cost: 4
Item3:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 2
PROTECTION_FALL: 4
display-name: '§bFallen boots'
lore:
- '§7Resist to the biggest falls!'
repair-cost: 2
Item4:
==: org.bukkit.inventory.ItemStack
type: BOW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
ARROW_INFINITE: 1
display-name: '§7Infinity bow'
lore:
- '§7Just the only one arrow!'
repair-cost: 4
Item5:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 3
display-name: '§7Blood offer'
lore:
- '§7With this kill everyone!'
repair-cost: 2
Item6:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
display-name: '§bTroll plate'
lore:
- '§7resist everything!'
repair-cost: 2
# Fortune Ores
# When player have fortune and earns the selected ores he gets it 2 ignots
EmeraldOre: true
DiamondOre: true
GoldOre: true
LapisOre: true
CoalOre: true
IronOre: true
# Term of Use:
# - Don't decompile plugin!
# - Not post plugin when you don't have assent!
# - Deliver it his own!
# - Don't redistribute plugin!
# - If you violate the license so you do not have the right to updates!
# - When you're using this plugin, you're agree the license!
#
# This plugin is in Copyright © Vandaaa 2017!
#
####################################################################### Anni #######################################################################
# Spigot version: 1.8.4
# Vault
# Plugin Recoded Vandaaa
# Contributors: Mot458
#
# Permissions:
# ----------------------------------------------------------
# Kits:
#
# anni.class.warrior - Warrior
# anni.class.archer - Archer
# anni.class.miner - Miner
# anni.class.lumberjack - Lumberjack
# anni.class.scout - Scout
# anni.class.berserker - Berserker
# anni.class.spy - Spy
# anni.class.defender - Defender
# ----------------------------------------------------------
#
# Other:
#
# anni.bypass.teamlimitor - Change team
# anni.bypass.teamlimit - Join to full team
# anni.bypass.phaselimiter - Join to phase
# anni.map.edit - Edit map
# anni.map.save - Save map
# anni.buildbypass - Destroy/Build near nexusu
#
#####################################################################################################################################################
# Time to start - 1 = 1 second to start
start-delay: 60
#Phase time - 1 = 1 second | I recommend: 600 seconds = 10 minutes
phase-period: 600
# Restart time - 1 = 1 second to restart
restart-delay: 10
# Stat system: "flatfile" - File Database - stats.yml | "sql" - MYSQL database
stats: MYSQL
MySQL:
port: 3306
user: user
pass: password
host: localhost
name: name
# true - Roman Numbers | false - Normal Numbers
roman: true
#Anni prefix
prefix: '&eAnni &8» '
#Number of players need to start
requiredToStart: 4
#Building zone | I recommend: 14
build: 14
# Time to spawn the boss 1 = 1 minute to spawn | I recommend 10 minute
bossRespawnDelay: 10
#Motd - true (on) | false (off)
enableMotd: true
#Last join to game(Max. on end of phase)
lastJoinPhase: 2
# Motd configurate
# %PHASE% %TIME% %PLAYERCOUNT% %MAXPLAYERS%
# %GREENNEXUS% %REDNEXUS% %BLUENEXUS% %YELLOWNEXUS%
# %GREENCOUNT% %REDCOUNT% %BLUECOUNT% %YELLOWCOUNT%
motdLobby: '&e&lLobby'
motdPhase: '&aPhase &e%PHASE%'
#ActionBar:
# %PHASE% %TIME% %RESTART% %TOTAL%
ActionPhase: '&aPhase: &e%PHASE% &f&l| &cCas: &5%TIME%'
ActionStart: '&7Game start in '
ActionRestart: '&cTotal time: &6%TOTAL% &f| &aServer restarting in %RESTART%'
#TitleAPI
#Team
EnableJoinTeamTitle: true
JoinTitleTeam: '&fElected team'
JoinSubTitleTeam: '&r%TEAM%'
#Class
EnableClassTitle: true
ClassTitleSelect: '&fElected class'
ClassSubTitleSelect: '&e%CLASS%'
#Join
EnableJoinTitle: true
JoinTitle: '&7Welcome in anni'
JoinSubTitle: '&eEnjoy the game!'
#MapTitle
EnableMapTitle: true
MapTitle: '&fIt will play the map'
MapSubTitle: '&e%MAP%'
#BossTitle
EnableBossTitle: true
SpawnBossTitle: 'Boss &a%boss% &fwas spawned!'
SpawnBossSubTitle: '&cgo kill he!'
#EndGameTitle
EnableEndTitle: true
EndGameTitle: '&aCongratulation'
EndGameSubTitle: 'Team %TEAM% &fwin the game!'
#NexusTitle
EnableNexusTitle: true
NexusDestroyedTitle: 'Player %KILLER% &rform team &r%TEAM%'
NexusDestroyedSubTitle: 'destroy team nexus &r%ZNICEN%&r!'
#PhaseTitle
EnablePhaseTitle: true
PhaseTitle: 'Phase &e%PHASE%'
PhaseSubTitle: 'Started!'
#Tab
# %PHASE% %TIME% %MAP%
EnableTab: true
Header: '&7Map: &e%MAP%'
Voting: '&7Voting'
Footer: '&aPhase &e%PHASE% &7&l| &b%TIME%'
#ScoreBoard
LobbySB: '&aVoting &f&l| &e/vote <ID>'
GameSB: '&7Map: &6&l%MAP%'
#Menu
#TEAM
#Item
JoinItemTeamName: '&eTeams'
ItemTeamID: 340
JoinItemTeamSlot: 1
#Menu
TitleTeamMenu: '&0&l&nTeams'
TeamSlotMenu: 9
#Teams Slot
YellowSlot: 1
RedSlot: 2
GreenSlot: 3
BlueSlot: 4
#Teams name
YellowName: '&eYellow'
RedName: '&cRed'
GreenName: '&aGreen'
BlueName: '&9Blue'
#Teams Lore VARIABLE: "»" - %SIPKA%
YellowLore: '&e%SIPKA% &7Players: &e%YELLOW%'
RedLore: '&c%SIPKA% &7Players: &c%RED%'
GreenLore: '&a%SIPKA% &7Players: &a%GREEN%'
BlueLore: '&9%SIPKA% &7Players: &9%BLUE%'
#CLASS
#Menu
TitleClassMenu: '&0&l&nClasses'
#Item
JoinItemClassName: '&bClasses'
JoinItemClassSlot: 2
ItemClassID: 288
#NEXUS ITEM VARIABLE: Team color: %COLOR% | Team %TEAM%
CompassItem: '&f&lYou''re heading to %COLOR%%TEAM% Nexus!'
#Chat VARIABLE: %color% - team color
LobbyChat: '&8[&eLobby&8]'
AllChat: '&8[%color%All&8]'
TeamChat: '&8[%color%Team&8]'
DeadChat: '&8[&cDead&8]'
AllChatText: '!'
ChatEnd: '&e&l>'
#Player settings
KillXP: 1
KillBossXP: 5
# Command after the game
commandsToRunAtEndGame:
- "wr reset now"
- "restart"
#BOSS Custom
Boss-loot:
Item-Nb: 6
Item0:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 1
OXYGEN: 3
display-name: '§bOxygen'
lore:
- '§7Can it hold for some time under water'
repair-cost: 4
Item1:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_HELMET
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
OXYGEN: 3
display-name: '§bOxygen Two'
lore:
- '§7Can it hold for some time under water'
- '§5 + protect 4!'
repair-cost: 4
Item3:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_BOOTS
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 2
PROTECTION_FALL: 4
display-name: '§bFallen boots'
lore:
- '§7Resist to the biggest falls!'
repair-cost: 2
Item4:
==: org.bukkit.inventory.ItemStack
type: BOW
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
ARROW_INFINITE: 1
display-name: '§7Infinity bow'
lore:
- '§7Just the only one arrow!'
repair-cost: 4
Item5:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_SWORD
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
DAMAGE_ALL: 3
display-name: '§7Blood offer'
lore:
- '§7With this kill everyone!'
repair-cost: 2
Item6:
==: org.bukkit.inventory.ItemStack
type: DIAMOND_CHESTPLATE
meta:
==: ItemMeta
meta-type: UNSPECIFIC
enchants:
PROTECTION_ENVIRONMENTAL: 4
display-name: '§bTroll plate'
lore:
- '§7resist everything!'
repair-cost: 2
# Fortune Ores
# When player have fortune and earns the selected ores he gets it 2 ignots
EmeraldOre: true
DiamondOre: true
GoldOre: true
LapisOre: true
CoalOre: true
IronOre: true
Spoiler: Maps.yml
Code (Text):
# Anni - Settings for maps
# Set Canyon map LINK: https://upload.hicoria.com/files/NZ2mP4Pr.zip
# Set Lobby: http://upload.hicoria.com/files/Eef2n266.rar
Canyon:
# Spawns - Write the coordinates team spawn
spawns:
red:
- "-122,74,232"
yellow:
- "235,74,246"
green:
- "245,74,-108"
blue:
- "-109,74,-121"
# Nexuses - Write the coordinates team nexus
nexuses:
red: "-114,70,238"
yellow: "238,70,239"
green: "239,70,-113"
blue: "-113,70,-114"
# Furnances - Write the coordinates team furnaces
furnaces:
red: "-112,73,228"
yellow: "228,73,237"
green: "237,73,-103"
blue: "-103,73,-112"
# Brewing - Write the coordinates team brewing stands
brewingstands:
red: "-112,73,227"
yellow: "226,73,237"
green: "237,73,-101"
blue: "-101,73,-112"
# Chests - Write the coordinates team ender chests
enderchests:
red: "-112,73,226"
yellow: "227,73,237"
green: "237,73,-102"
blue: "-102,73,-112"
# Diamonds - Write the coordinates diamonds
diamonds:
- "81,66,59"
- "82,67,52"
- "71,67,57"
- "72,65,55"
- "61,64,61"
- "57,66,62"
- "61,66,66"
- "52,67,43"
- "44,65,47"
- "49,69,58"
- "51,65,57"
- "38,66,62"
- "43,67,73"
- "46,66,73"
- "70,67,74"
- "69,65,76"
- "73,67,82"
- "67,66,43"
# Bosses - Write the coordinates bosses
bosses:
boss1:
name: "&cCelariel"
spawn: "61,13,-56"
chest: "62,15,-42"
hearts: 100
boss2:
name: "&bFerwin"
spawn: "64,13,182"
chest: "63,15,167"
hearts: 100
# Lobby - Write the coordinates lobby spawn
lobby:
spawn: "649,65,-493"
# Spawns - Write the coordinates team signs (join)
signs:
red:
- "618,67,-494"
yellow:
- "649,67,-525"
green:
- "680,67,-494"
blue:
- "649,67,-463"
# Set Canyon map LINK: https://upload.hicoria.com/files/NZ2mP4Pr.zip
# Set Lobby: http://upload.hicoria.com/files/Eef2n266.rar
Canyon:
# Spawns - Write the coordinates team spawn
spawns:
red:
- "-122,74,232"
yellow:
- "235,74,246"
green:
- "245,74,-108"
blue:
- "-109,74,-121"
# Nexuses - Write the coordinates team nexus
nexuses:
red: "-114,70,238"
yellow: "238,70,239"
green: "239,70,-113"
blue: "-113,70,-114"
# Furnances - Write the coordinates team furnaces
furnaces:
red: "-112,73,228"
yellow: "228,73,237"
green: "237,73,-103"
blue: "-103,73,-112"
# Brewing - Write the coordinates team brewing stands
brewingstands:
red: "-112,73,227"
yellow: "226,73,237"
green: "237,73,-101"
blue: "-101,73,-112"
# Chests - Write the coordinates team ender chests
enderchests:
red: "-112,73,226"
yellow: "227,73,237"
green: "237,73,-102"
blue: "-102,73,-112"
# Diamonds - Write the coordinates diamonds
diamonds:
- "81,66,59"
- "82,67,52"
- "71,67,57"
- "72,65,55"
- "61,64,61"
- "57,66,62"
- "61,66,66"
- "52,67,43"
- "44,65,47"
- "49,69,58"
- "51,65,57"
- "38,66,62"
- "43,67,73"
- "46,66,73"
- "70,67,74"
- "69,65,76"
- "73,67,82"
- "67,66,43"
# Bosses - Write the coordinates bosses
bosses:
boss1:
name: "&cCelariel"
spawn: "61,13,-56"
chest: "62,15,-42"
hearts: 100
boss2:
name: "&bFerwin"
spawn: "64,13,182"
chest: "63,15,167"
hearts: 100
# Lobby - Write the coordinates lobby spawn
lobby:
spawn: "649,65,-493"
# Spawns - Write the coordinates team signs (join)
signs:
red:
- "618,67,-494"
yellow:
- "649,67,-525"
green:
- "680,67,-494"
blue:
- "649,67,-463"
Spoiler: Shop.yml
Code (Text):
# Anni Shop RECODED:
# VARIABLE: "material,number,price{golds}"
# POTIONS are not aviable! i'ill fixing this
weapon:
- IRON_HELMET,1,10
- IRON_CHESTPLATE,1,10
- IRON_LEGGINGS,1,10
- IRON_BOOTS,1,10
- IRON_SWORD,1,5
- BOW,1,5
- ARROW,32,5
- BREAD,4,5
- MELON,16,5
- CAKE,1,5
brewing:
- BREWING_STAND_ITEM,1,10
- GLASS_BOTTLE,3,1
- NETHER_STALK,1,5
- NEXTLINE
- REDSTONE,1,3
- GLOWSTONE_DUST,1,3
- FERMENTED_SPIDER_EYE,1,3
- SULPHUR,1,3,"Gunpowder"
- NEXTLINE
- BLAZE_POWDER,1,15
- GHAST_TEAR,1,15
- GOLDEN_CARROT,1,2
- MAGMA_CREAM,1,2
- SUGAR,1,2
- SPIDER_EYE,1,2
- SPECKLED_MELON,1,1
# VARIABLE: "material,number,price{golds}"
# POTIONS are not aviable! i'ill fixing this
weapon:
- IRON_HELMET,1,10
- IRON_CHESTPLATE,1,10
- IRON_LEGGINGS,1,10
- IRON_BOOTS,1,10
- IRON_SWORD,1,5
- BOW,1,5
- ARROW,32,5
- BREAD,4,5
- MELON,16,5
- CAKE,1,5
brewing:
- BREWING_STAND_ITEM,1,10
- GLASS_BOTTLE,3,1
- NETHER_STALK,1,5
- NEXTLINE
- REDSTONE,1,3
- GLOWSTONE_DUST,1,3
- FERMENTED_SPIDER_EYE,1,3
- SULPHUR,1,3,"Gunpowder"
- NEXTLINE
- BLAZE_POWDER,1,15
- GHAST_TEAR,1,15
- GOLDEN_CARROT,1,2
- MAGMA_CREAM,1,2
- SUGAR,1,2
- SPIDER_EYE,1,2
- SPECKLED_MELON,1,1
Test servers:
None
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.8
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Annihilation ☞ ♠ Destroy The Nexus ♠ ☜ ⚡ 1.8 is a free Minecraft Java mod. Compatible with Minecraft 1.8. Downloaded 923 times (via Spigot). Download it and open it directly in the game.