ModsJava
JAmbience | Decorate the environment | 1.8-26.1+
Java mod listed for Minecraft 1.8–1.21. Downloads from the MC Java Mods app on Android.
⬇ Download on SpigotJAmbience
Add realistic weather conditions to improve the environment.
You can view the configuration here:
Boosty: JDevs - Creating Minecraft Projects
Русская версия: Плагин - ️ JAmbience | Украсьте окружающую среду | 1.8-26.1+ | SpigotMC.RU — Minecraft форум
Add realistic weather conditions to improve the environment.
GitHub | SpigotMC.ru |
This plugin adds realistic weather conditions by retrieving data through OpenWeatherAPI or a manual method.
- $ Versions 1.8.1-26+ are supported. Version 1.7 may also work, but it has not been tested.
- $ The plugin was tested on versions: 1.8.8, 1.19.4, 1.21, 26+. The best performance was noted on the following versions: 1.8.8, 1.12.2, and 1.16.5.
- $ On versions below 1.9, the result may not be what you expect.
- $ It is recommended to use the Paper core and its forks; otherwise, the plugin's functionality may be limited.
Spoiler: Plugin overview (JAmbience v1.1 - Preview)
Weather conditions
- Wind:
- Particle control (they move in the wind direction. On some versions they may not be controlled correctly):
- Player movement control (moving with the wind is faster, moving against it is slower):
- Wind volume (as wind speed increases, the wind sound also increases):
- Versions 1.9+ - elytra flying sound.
- Versions 1.8 and below - flying dragon sound.
- Particle control (they move in the wind direction. On some versions they may not be controlled correctly):
- Visibility:
- The plugin controls player visibility depending on the weather:
- Visibility 1 chunk:
- Visibility 2 chunks (this effect does not work on versions below 1.19):
- Visibility 3 chunks or more (10 chunks in the photo):
- Visibility 1 chunk:
- The plugin controls player visibility depending on the weather:
- Freezing effect at certain temperatures (progresses at lower temperatures. Works only on versions 1.17+):
- Particles:
- Rain:
- Snow:
- Seasonal particles (each season has its own particle color. Not controlled by wind). You can see more details in the screenshots above or in the configuration.
- Rain:
- Squall (a push in the wind direction. Depends on speed):
- The others have not been designed, as they are difficult to imagine in normal gameplay. You can track the weather status via the placeholder %jambience_status%
- OpenWeatherAPI (auto):
- Automatic retrieval of current data from the website.
- Manual:
- Adjusts to the data from the configuration.
- HEX support (1.16+; it works on lower versions too, but displays incorrect colors), MiniMessage (1.18+)
- Plugins:
- PlaceholderAPI (scoreboard system).
- You can download it here: Releases · PlaceholderAPI/PlaceholderAPI
- Don't forget to enable it in the plugin configuration.
- Placeholders:
- %jambience_name% - City name taken from the configuration.
- %jambience_emoji% - Weather emoji taken from the configuration.
- %jambience_windspeed% - Wind speed.
- %jambience_color% - Weather status color.
- %jambience_temperature% - Get the temperature.
- %jambience_winddeg% - Get the wind degrees.
- %jambience_visibility% - Visibility in chunks.
- %jambience_time% - Current time taken from the configuration.
- %jambience_event% - Translated event name from the configuration.
- %jambience_amount% - Number of particles per specified ticks.
- $ Ready scoreboard configuration:
Spoiler: config.yml (TAB, config.yml)Code (Java):scoreboards :
default :
title : '&f&lWeather'
lines :
- ''
- '%jambience_color%&l➤ &fCity: %jambience_color%%jambience_name%'
- ' %jambience_color%》 &fTime: %jambience_color%%jambience_time%'
- ''
- '%jambience_color%✉ &fInformation:'
- ' %jambience_color%》 &fTemperature: %jambience_color%%jambience_temperature%%jambience_emoji%'
- ' %jambience_color%》 &fWind:'
- ' %jambience_color%о &fSpeed: %jambience_color%%jambience_windspeed% m/s'
- ' %jambience_color%о &fDeg: %jambience_color%%jambience_winddeg%°'
- ' %jambience_color%》 &fVisibility: %jambience_color%%jambience_visibility% chunks.'
- ' '
- '%jambience_color%☁ &fWeather Type:'
- ' %jambience_color%》 &fType: %jambience_color%%jambience_event%'
- ' %jambience_color%》 &fPrecipitation: %jambience_color%%jambience_amount%'
- ''
- PlaceholderAPI (scoreboard system).
- OpenWeatherAPI:
- You can insert a link so the plugin starts working with your city:
- OpenWeather APIs for Weather, Energy, and Environment
- Connection steps:
- 1. Visit the website above.
- 2. Create an account on this service.
- 3. Find the API key in your account settings.
- 4. Choose a location following the website instructions.
- 5. Insert the link into the plugin configuration.
- You can insert a link so the plugin starts working with your city:
- Checks:
- The plugin will automatically detect your server version so it can work correctly with your project.
- Whether the player is in GM/fly mode so as not to interfere with the operator's work.
- Number of incorrect connections before switching to ManualMode.
- Permission checks.
- And much more...
- Command (/jambience):
- /jambience status - Get the plugin status.
- /jambience reload - Reload the plugin configuration.
- /jambience reloadSmoothly - Reload the configuration smoothly.
- /jambience update - Update information from OpenWeatherAPI.
- /jambience updateSmoothly - Update information smoothly.
- /jambience set value double/int - Set a weather parameter (experimental).
- Permissions:
- jambience.use - Whether the player can use the command.
- Limited actions:
- [message] - Send a message to the player.
- [broadcast] - Broadcast a message to all players.
- [delay] - Delay in ticks.
- [console] - Send a command as the console.
- [log] - Send a log.
- Information:
- Messages sent to the console may not replace placeholders or perform certain actions listed above.
- Configuration:
- Send actions to players via messages. (HEX support in 1.16+, MiniMessage support in 1.18+)
- Settings for supported features (unneeded ones can be disabled).
You can view the configuration here:
Spoiler: config.yml
You can explore the remaining features while using the plugin.
Code (Java):
###########################################################
# JAmbience #
# 1.1 #
###########################################################
# Support : https : //vk.com/jdevs
#
# Commands :
# /jambience reload - Reload the plugin configuration.
# /jambience update - Update weather information -> required.
#
# Permissions :
# jambience. use - Permission to use the command.
# Settings.
settings :
# Insert hex or minimessage
# minimessage - for Paper, 1.18 +.
# hex - This has been working since 1.16.5, but it also supports normal modes of operation.
translate : hex
# Supported.
supports :
# Plugins that the plugin supports.
plugins :
# Should I enable support for the PlaceholderAPI plugin ? true / false
placeholderAPI : false
# Functions.
functions :
# Worlds settings.
worlds :
# Insert allowed /blocked
type : blocked
# List of worlds for the type.
list :
- "no"
# Biomes settings.
biomes :
# Insert allowed /blocked
type : blocked
# List of biomes for the type.
list :
- "no"
# Do we need to make the time like in real life ?
time :
# Turn it on ? true / false
enabled : true
# City name.
name : "Kemerovo"
# Specify the zone for which the time will be adjusted.
idZone : "Asia/Krasnoyarsk"
# Set how many ticks apart the weather task will be triggered.
ticks : 600
# Specify the time format.
format : "HH:mm"
# Weather.
weather :
# Weather settings.
settings :
# Should the weather be reset when the information is updated ?
resetWeather : true
# Set how many ticks apart the time task will be launched.
ticks : 0
# Specify the cold temperature.
coldTemperature : 10
# Precipitations.
# Look for particles here : https : //helpch.at/docs/$version$/org/bukkit/Effect.html
# OR here : https : //helpch.at/docs/$version$/org/bukkit/Particle.html
# Replace $version$ with your version.
precipitations :
# Events.
events :
# Snow.
snow :
# Turn it on ? true / false
enabled : true
# Particle format : PARTICLE ;COUNT ;SIZE ;SPEED ;R ;G ;B
# The size appeared only with 1.13 +.
# In versions below 1.12.2, setting the color breaks the wind.
particles :
- "CLOUD"
shiftCenter : "10;0;10"
# The maximum degree of a circle. Only int.
maxStep : 8
# Specify the circular number.
circleNumber : 2
# Specify the spawn radius of particles between each degree.
radius : 1
# The default amount. The value without a multiplier.
defaultAmount : 0.9
# Snow multiplier.
multiplier : 10
# The weather of the world.
weather :
# Should the storm be included ?
storm : false
# Specify the minimum precipitation required to activate the storm, taking into account the multiplier.
minimum : 30
# Rain.
rain :
enabled : true
particles :
- "WATER_WAKE"
- "SPLASH"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 1.5
radius : 1
defaultAmount : 0.9
multiplier : 10
weather :
storm : true
minimum : 30
# Additional parcels by season.
seasons :
winter :
enabled : true
months : "12;1;2"
particles :
- "CLOUD"
shiftCenter : "10;0;10"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.2
multiplier : 10
spring :
enabled : true
months : "3;4;5"
particles :
- "REDSTONE;0;1;1;153;153;0"
- "COLOURED_DUST;0;1;1;153;153;0"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.3
multiplier : 10
summer :
enabled : true
months : "6;7;8"
particles :
- "REDSTONE;0;1;1;128;255;0"
- "COLOURED_DUST;0;1;1;128;255;0"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.2
multiplier : 10
autumn :
enabled : true
months : "9;10;11"
particles :
- "REDSTONE;0;1;1;208;122;4"
- "COLOURED_DUST;0;1;1;208;122;4"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.3
multiplier : 10
# Events.
events :
# Wind event.
wind :
# Turn it on ? true / false
enabled : true
# Speed.
speed :
# WalkSpeed.
walk :
# Should we enable speed adjustment based on wind direction ? To disable the function accurately, a restart is required.
enabled : true
# Default WalkSpeed.
default : 0.2
# Specify the modifier for the player’s speed.
modifier : 0.1
# Minimum running speed.
minSpeed : 0.1
# Maximum running speed.
maxSpeed : 0.3
# Minimum speed.
minSpeed : 1.5
# Maximum speed.
maxSpeed : 20.8
# Sound settings.
sound :
# Specify the type of sound. Search for sounds here : https : //helpch.at/docs/$version$/org/bukkit/Sound.html
# Specify in the following format : SOUND ;PITCH ;EVERYTICKS
types :
- "ENDERDRAGON_WINGS;0.1;5"
- "ITEM_ELYTRA_FLYING;1;200"
# Specify the smoothness of the visibility change.
smoothlyTicks :
# Smooth change in wind degrees.
windDeg : 40
# A smooth change in wind speed.
windSpeed : 1200
# Precipitation event.
precipitation :
# Turn it on ? true / false
enabled : true
# Specify the wind speed coefficient.
ratio : 0.33
# Specify the maximum visibility radius of the particles. It affects performance and quality.
radius : 128
# Specify a random speed so that the particles appear real. Format : DOUBLE ;DOUBLE
random : "0.9;1.1"
# Falling speed.
fallSpeed :
# Minimum falling speed.
minSpeed : - 0.7
# Maximum falling speed.
maxSpeed : - 0.1
# Specify the multiplier for the temperature.
multiplier : 0.0092
# Indicate the difference.
difference : - 0.425
# Indicate the smoothness of the change in precipitation amount.
smoothlyTicks : 40
# Visibility event.
visibility :
# Turn it on ? true / false
enabled : true
# Specify the maximum distance. It may affect the calculation based on the formula.
maxDistance : 10000
# Specify the maximum number of chunks. This affects the formula.
maxChunks : 32
# The effects of potions.
potionEffects :
# Enabled ?
enabled : true
# Specify the chunks in which the potion effect will be granted.
chunks :
# Specify in chunk‑chunk format. Effect format : POTIONEFFECT ;INT (DURATION ) ;INT (AMPLIFIER ) ;BOOLEAN (AMBIENT ) ;BOOLEAN (PARTICLES ) ;EVERYTICKS
2 - 2 :
- "DARKNESS;200;0;false;false;100"
0 - 1 :
- "BLINDNESS;200;0;false;false;100"
# Specify the smoothness of the visibility change.
smoothlyTicks : 400
# The freezing effect.
freeze :
# Turn it on ? true / false
enabled : true
# The maximum number of freeze ticks.
maxTicks : 130
# The difference in degrees that changes the temperature.
difference : 6
# By how many ticks is each degree multiplied (difference ) ?
multiplier : 25
# Temperature event.
temperature :
# Specify the smoothness of the temperature change.
smoothlyTicks : 6000
# Special weather events.
specialEvents :
# Squall.
squall :
# Turn it on ? true / false
enabled : true
# Should you reset the sprint during an impulse ?
resetSprint : true
# Turn on pushing in the direction of the wind ?
pulse : true
# Specify the impulse (repulsion ) multiplier.
multiplierPulse : 0.45
# Specify how many ticks apart the event process will be triggered ?
everyTicks : 150
# Status (Placeholders ).
status :
# Available placeholders (PlaceholderAPI ) :
# %jambience_name % - City name.
# %jambience_emoji % - Weather emoji.
# %jambience_windspeed % - Wind speed.
# %jambience_color % - Weather status color.
# %jambience_temperature % - Current temperature.
# %jambience_winddeg % - Wind direction in degrees.
# %jambience_visibility % - Visibility distance in chunks.
# %jambience_time % - Current time in the location 's time zone.
# %jambience_event% - Translated name of the current weather event.
# %jambience_amount% - Current amount of spawning precipitation particles.
types:
clear: "Cloudless"
clouds: "Cloudy"
snow: "&bSnowfall"
rain: "&9Rain"
drizzle: "&9Drizzle"
thunderstorm: "&7Storm"
fog: "&8Fog"
mist: "&8Mist"
smoke: "&8Smoke"
haze: "&8Haze"
sand: "&eSand"
ash: "&8Ash"
squall: "&7Squall"
tornado: "&4Tornado"
# Snow.
snow:
color: "&b"
emoji: "° &f❄"
temperature: "&b%temperature%"
# Sunny.
sunny:
color: "&e"
emoji: "° ☀"
temperature: "&e%temperature%"
# Mode settings.
mode:
# Auto.
auto:
# Enabled?
enabled: false
# Specify the number of errors before attempting to switch to Manual.
errorsToManual: 3
# API.
api:
# The URL for getting weather data. The plugin uses the OpenWeatherMap API.
# If you need help, please contact the plugin developer using the links above ^^^.
# https://openweathermap.org/
# Steps for connecting.
# 1. Visit the website above.
# 2. Create your account on this service.
# 3. Find the API key in the account.
# 4. Choose a location you like, following the instructions.
# 5. Insert the final link here.
url: ""
# The time of the URL request update.
update: 90
# Manual. Manual mode cannot be disabled, as in the event of a failure in Auto, the plugin will operate in ManualMode.
manual:
# The time of the update.
update: 1800
# Months.
months:
# Month number.
1:
temperature: "-9;-4"
currentAmount: "1;3"
visibility: "4000;8000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;12"
windDeg: "0;360"
# You can add days in the same way as months.
days: [ ]
2:
temperature: "-8;-3"
currentAmount: "1;4"
visibility: "5000;9000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;10"
windDeg: "0;360"
3:
temperature: "-4;2"
currentAmount: "1;5"
visibility: "6000;10000"
statuses:
- "snow"
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "4;8"
windDeg: "0;360"
4:
temperature: "2;10"
currentAmount: "2;6"
visibility: "8000;10000"
statuses:
- "rain"
- "drizzle"
- "snow"
- "clouds"
- "clear"
windSpeed: "3;7"
windDeg: "0;360"
5:
temperature: "8;18"
currentAmount: "2;10"
visibility: "9000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
windSpeed: "3;7"
windDeg: "0;360"
6:
temperature: "12;21"
currentAmount: "5;15"
visibility: "3000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "squall"
windSpeed: "2;15"
windDeg: "0;360"
7:
temperature: "14;23"
currentAmount: "5;20"
visibility: "5000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "haze"
- "squall"
windSpeed: "2;12"
windDeg: "0;360"
8:
temperature: "12;21"
currentAmount: "3;15"
visibility: "4000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "haze"
windSpeed: "2;10"
windDeg: "0;360"
9:
temperature: "7;15"
currentAmount: "2;8"
visibility: "4000;10000"
statuses:
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "3;8"
windDeg: "0;360"
10:
temperature: "2;8"
currentAmount: "1;5"
visibility: "6000;8000"
statuses:
- "rain"
- "drizzle"
- "snow"
- "clouds"
- "clear"
windSpeed: "3;9"
windDeg: "0;360"
11:
temperature: "-3;1"
currentAmount: "1;4"
visibility: "4000;7000"
statuses:
- "snow"
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "4;10"
windDeg: "0;360"
12:
temperature: "-7;-3"
currentAmount: "1;4"
visibility: "4000;8000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;9"
windDeg: "0;360"
# Messages.
messages:
# Actions:
# [message] message - Send a message to the player.
# [broadcast] message - Send a message to all players
# [log] message - Send a message to the console.
# [delay] ticks - Make a delay between actions. In ticks. (20 ticks = 1 second)
# If there are no rights.
noperm:
- "[message] &cYou don't have enough rights. "
help:
- " [message ] &aHelp : "
- " [message ] &a /jambience status &f - Get the plugin status. "
- " [message ] &a /jambience reload &f - Reload the plugin configuration. "
- " [message ] &a /jambience reloadSmoothly &f - Reload the configuration, but without any immediate changes. "
- " [message ] &a /jambience update &f - Update information from WeatherAPI. "
- " [message ] &a /jambience updateSmoothly &f - Update information, but without any immediate changes. "
- " [message ] &a /jambience set value double / int &f - Set the parameter for the weather. "
- " [message ] &eUse the following types : &a [windSpeed, temperature, currentAmount, windVolume, fallSpeed, freezeTicks, visibility, event ( 0, 1, 2 ), squall ( 0, 1 ) ] "
# JAmbience #
# 1.1 #
###########################################################
# Support : https : //vk.com/jdevs
#
# Commands :
# /jambience reload - Reload the plugin configuration.
# /jambience update - Update weather information -> required.
#
# Permissions :
# jambience. use - Permission to use the command.
# Settings.
settings :
# Insert hex or minimessage
# minimessage - for Paper, 1.18 +.
# hex - This has been working since 1.16.5, but it also supports normal modes of operation.
translate : hex
# Supported.
supports :
# Plugins that the plugin supports.
plugins :
# Should I enable support for the PlaceholderAPI plugin ? true / false
placeholderAPI : false
# Functions.
functions :
# Worlds settings.
worlds :
# Insert allowed /blocked
type : blocked
# List of worlds for the type.
list :
- "no"
# Biomes settings.
biomes :
# Insert allowed /blocked
type : blocked
# List of biomes for the type.
list :
- "no"
# Do we need to make the time like in real life ?
time :
# Turn it on ? true / false
enabled : true
# City name.
name : "Kemerovo"
# Specify the zone for which the time will be adjusted.
idZone : "Asia/Krasnoyarsk"
# Set how many ticks apart the weather task will be triggered.
ticks : 600
# Specify the time format.
format : "HH:mm"
# Weather.
weather :
# Weather settings.
settings :
# Should the weather be reset when the information is updated ?
resetWeather : true
# Set how many ticks apart the time task will be launched.
ticks : 0
# Specify the cold temperature.
coldTemperature : 10
# Precipitations.
# Look for particles here : https : //helpch.at/docs/$version$/org/bukkit/Effect.html
# OR here : https : //helpch.at/docs/$version$/org/bukkit/Particle.html
# Replace $version$ with your version.
precipitations :
# Events.
events :
# Snow.
snow :
# Turn it on ? true / false
enabled : true
# Particle format : PARTICLE ;COUNT ;SIZE ;SPEED ;R ;G ;B
# The size appeared only with 1.13 +.
# In versions below 1.12.2, setting the color breaks the wind.
particles :
- "CLOUD"
shiftCenter : "10;0;10"
# The maximum degree of a circle. Only int.
maxStep : 8
# Specify the circular number.
circleNumber : 2
# Specify the spawn radius of particles between each degree.
radius : 1
# The default amount. The value without a multiplier.
defaultAmount : 0.9
# Snow multiplier.
multiplier : 10
# The weather of the world.
weather :
# Should the storm be included ?
storm : false
# Specify the minimum precipitation required to activate the storm, taking into account the multiplier.
minimum : 30
# Rain.
rain :
enabled : true
particles :
- "WATER_WAKE"
- "SPLASH"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 1.5
radius : 1
defaultAmount : 0.9
multiplier : 10
weather :
storm : true
minimum : 30
# Additional parcels by season.
seasons :
winter :
enabled : true
months : "12;1;2"
particles :
- "CLOUD"
shiftCenter : "10;0;10"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.2
multiplier : 10
spring :
enabled : true
months : "3;4;5"
particles :
- "REDSTONE;0;1;1;153;153;0"
- "COLOURED_DUST;0;1;1;153;153;0"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.3
multiplier : 10
summer :
enabled : true
months : "6;7;8"
particles :
- "REDSTONE;0;1;1;128;255;0"
- "COLOURED_DUST;0;1;1;128;255;0"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.2
multiplier : 10
autumn :
enabled : true
months : "9;10;11"
particles :
- "REDSTONE;0;1;1;208;122;4"
- "COLOURED_DUST;0;1;1;208;122;4"
shiftCenter : "0;0;0"
maxStep : 8
circleNumber : 2
radius : 1
defaultAmount : 0.3
multiplier : 10
# Events.
events :
# Wind event.
wind :
# Turn it on ? true / false
enabled : true
# Speed.
speed :
# WalkSpeed.
walk :
# Should we enable speed adjustment based on wind direction ? To disable the function accurately, a restart is required.
enabled : true
# Default WalkSpeed.
default : 0.2
# Specify the modifier for the player’s speed.
modifier : 0.1
# Minimum running speed.
minSpeed : 0.1
# Maximum running speed.
maxSpeed : 0.3
# Minimum speed.
minSpeed : 1.5
# Maximum speed.
maxSpeed : 20.8
# Sound settings.
sound :
# Specify the type of sound. Search for sounds here : https : //helpch.at/docs/$version$/org/bukkit/Sound.html
# Specify in the following format : SOUND ;PITCH ;EVERYTICKS
types :
- "ENDERDRAGON_WINGS;0.1;5"
- "ITEM_ELYTRA_FLYING;1;200"
# Specify the smoothness of the visibility change.
smoothlyTicks :
# Smooth change in wind degrees.
windDeg : 40
# A smooth change in wind speed.
windSpeed : 1200
# Precipitation event.
precipitation :
# Turn it on ? true / false
enabled : true
# Specify the wind speed coefficient.
ratio : 0.33
# Specify the maximum visibility radius of the particles. It affects performance and quality.
radius : 128
# Specify a random speed so that the particles appear real. Format : DOUBLE ;DOUBLE
random : "0.9;1.1"
# Falling speed.
fallSpeed :
# Minimum falling speed.
minSpeed : - 0.7
# Maximum falling speed.
maxSpeed : - 0.1
# Specify the multiplier for the temperature.
multiplier : 0.0092
# Indicate the difference.
difference : - 0.425
# Indicate the smoothness of the change in precipitation amount.
smoothlyTicks : 40
# Visibility event.
visibility :
# Turn it on ? true / false
enabled : true
# Specify the maximum distance. It may affect the calculation based on the formula.
maxDistance : 10000
# Specify the maximum number of chunks. This affects the formula.
maxChunks : 32
# The effects of potions.
potionEffects :
# Enabled ?
enabled : true
# Specify the chunks in which the potion effect will be granted.
chunks :
# Specify in chunk‑chunk format. Effect format : POTIONEFFECT ;INT (DURATION ) ;INT (AMPLIFIER ) ;BOOLEAN (AMBIENT ) ;BOOLEAN (PARTICLES ) ;EVERYTICKS
2 - 2 :
- "DARKNESS;200;0;false;false;100"
0 - 1 :
- "BLINDNESS;200;0;false;false;100"
# Specify the smoothness of the visibility change.
smoothlyTicks : 400
# The freezing effect.
freeze :
# Turn it on ? true / false
enabled : true
# The maximum number of freeze ticks.
maxTicks : 130
# The difference in degrees that changes the temperature.
difference : 6
# By how many ticks is each degree multiplied (difference ) ?
multiplier : 25
# Temperature event.
temperature :
# Specify the smoothness of the temperature change.
smoothlyTicks : 6000
# Special weather events.
specialEvents :
# Squall.
squall :
# Turn it on ? true / false
enabled : true
# Should you reset the sprint during an impulse ?
resetSprint : true
# Turn on pushing in the direction of the wind ?
pulse : true
# Specify the impulse (repulsion ) multiplier.
multiplierPulse : 0.45
# Specify how many ticks apart the event process will be triggered ?
everyTicks : 150
# Status (Placeholders ).
status :
# Available placeholders (PlaceholderAPI ) :
# %jambience_name % - City name.
# %jambience_emoji % - Weather emoji.
# %jambience_windspeed % - Wind speed.
# %jambience_color % - Weather status color.
# %jambience_temperature % - Current temperature.
# %jambience_winddeg % - Wind direction in degrees.
# %jambience_visibility % - Visibility distance in chunks.
# %jambience_time % - Current time in the location 's time zone.
# %jambience_event% - Translated name of the current weather event.
# %jambience_amount% - Current amount of spawning precipitation particles.
types:
clear: "Cloudless"
clouds: "Cloudy"
snow: "&bSnowfall"
rain: "&9Rain"
drizzle: "&9Drizzle"
thunderstorm: "&7Storm"
fog: "&8Fog"
mist: "&8Mist"
smoke: "&8Smoke"
haze: "&8Haze"
sand: "&eSand"
ash: "&8Ash"
squall: "&7Squall"
tornado: "&4Tornado"
# Snow.
snow:
color: "&b"
emoji: "° &f❄"
temperature: "&b%temperature%"
# Sunny.
sunny:
color: "&e"
emoji: "° ☀"
temperature: "&e%temperature%"
# Mode settings.
mode:
# Auto.
auto:
# Enabled?
enabled: false
# Specify the number of errors before attempting to switch to Manual.
errorsToManual: 3
# API.
api:
# The URL for getting weather data. The plugin uses the OpenWeatherMap API.
# If you need help, please contact the plugin developer using the links above ^^^.
# https://openweathermap.org/
# Steps for connecting.
# 1. Visit the website above.
# 2. Create your account on this service.
# 3. Find the API key in the account.
# 4. Choose a location you like, following the instructions.
# 5. Insert the final link here.
url: ""
# The time of the URL request update.
update: 90
# Manual. Manual mode cannot be disabled, as in the event of a failure in Auto, the plugin will operate in ManualMode.
manual:
# The time of the update.
update: 1800
# Months.
months:
# Month number.
1:
temperature: "-9;-4"
currentAmount: "1;3"
visibility: "4000;8000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;12"
windDeg: "0;360"
# You can add days in the same way as months.
days: [ ]
2:
temperature: "-8;-3"
currentAmount: "1;4"
visibility: "5000;9000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;10"
windDeg: "0;360"
3:
temperature: "-4;2"
currentAmount: "1;5"
visibility: "6000;10000"
statuses:
- "snow"
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "4;8"
windDeg: "0;360"
4:
temperature: "2;10"
currentAmount: "2;6"
visibility: "8000;10000"
statuses:
- "rain"
- "drizzle"
- "snow"
- "clouds"
- "clear"
windSpeed: "3;7"
windDeg: "0;360"
5:
temperature: "8;18"
currentAmount: "2;10"
visibility: "9000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
windSpeed: "3;7"
windDeg: "0;360"
6:
temperature: "12;21"
currentAmount: "5;15"
visibility: "3000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "squall"
windSpeed: "2;15"
windDeg: "0;360"
7:
temperature: "14;23"
currentAmount: "5;20"
visibility: "5000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "haze"
- "squall"
windSpeed: "2;12"
windDeg: "0;360"
8:
temperature: "12;21"
currentAmount: "3;15"
visibility: "4000;10000"
statuses:
- "rain"
- "drizzle"
- "thunderstorm"
- "clouds"
- "clear"
- "haze"
windSpeed: "2;10"
windDeg: "0;360"
9:
temperature: "7;15"
currentAmount: "2;8"
visibility: "4000;10000"
statuses:
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "3;8"
windDeg: "0;360"
10:
temperature: "2;8"
currentAmount: "1;5"
visibility: "6000;8000"
statuses:
- "rain"
- "drizzle"
- "snow"
- "clouds"
- "clear"
windSpeed: "3;9"
windDeg: "0;360"
11:
temperature: "-3;1"
currentAmount: "1;4"
visibility: "4000;7000"
statuses:
- "snow"
- "rain"
- "drizzle"
- "clouds"
- "clear"
windSpeed: "4;10"
windDeg: "0;360"
12:
temperature: "-7;-3"
currentAmount: "1;4"
visibility: "4000;8000"
statuses:
- "snow"
- "clouds"
- "clear"
- "squall"
windSpeed: "4;9"
windDeg: "0;360"
# Messages.
messages:
# Actions:
# [message] message - Send a message to the player.
# [broadcast] message - Send a message to all players
# [log] message - Send a message to the console.
# [delay] ticks - Make a delay between actions. In ticks. (20 ticks = 1 second)
# If there are no rights.
noperm:
- "[message] &cYou don't have enough rights. "
help:
- " [message ] &aHelp : "
- " [message ] &a /jambience status &f - Get the plugin status. "
- " [message ] &a /jambience reload &f - Reload the plugin configuration. "
- " [message ] &a /jambience reloadSmoothly &f - Reload the configuration, but without any immediate changes. "
- " [message ] &a /jambience update &f - Update information from WeatherAPI. "
- " [message ] &a /jambience updateSmoothly &f - Update information, but without any immediate changes. "
- " [message ] &a /jambience set value double / int &f - Set the parameter for the weather. "
- " [message ] &eUse the following types : &a [windSpeed, temperature, currentAmount, windVolume, fallSpeed, freezeTicks, visibility, event ( 0, 1, 2 ), squall ( 0, 1 ) ] "
Boosty: JDevs - Creating Minecraft Projects
Русская версия: Плагин - ️ JAmbience | Украсьте окружающую среду | 1.8-26.1+ | SpigotMC.RU — Minecraft форум
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.8, 1.12, 1.16
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
JAmbience | Decorate the environment | 1.8-26.1+ is a free Minecraft Java mod. Compatible with Minecraft 1.8, 1.12, 1.16, 1.18 and newer. Downloaded 2 times (via Spigot). Download it and open it directly in the game.