
Cyberwares | Cybernetic Implants
Bedrock add-on listed for Minecraft 26.x (behavior + resource pack). File opened and checked on 22 Oct 2026; installs from the MC Bedrock Mods app on Android.
Craft five cybernetic implants, install them at a Cyberware Station, and power new abilities with a rechargeable energy bar.
⬇ Download on CurseForgeThe author built this one for Minecraft 26.50. On other versions it may install and then do nothing.






About
Cyberwares adds five cybernetic implants to Minecraft Bedrock, powered by a shared rechargeable battery.
Build a Cyberware Station to craft, install and remove implants. Choose upgrades for your legs, eyes, arms and organs without replacing your armor.
Features
- Reinforced Tendons: one extra midair jump. Release Jump after takeoff, then press it again. Costs 15 energy.
- Shock Absorbers: cancels fall damage when at least 25 energy is available, including otherwise lethal falls.
- Threat Optics: personal colored markers and a nearby mob summary within 32 blocks. Red means hostile species, yellow means neutral, green means peaceful, and grey means unknown.
- Magnetic Grip: pulls visible dropped items from up to 5 blocks away when your inventory has room.
- Artificial Lungs: up to 45 seconds of extra underwater breathing, powered by energy and a refillable air reserve.
- A compact cyan energy bar, with red low-charge warning and relevant implant indicators.
- Station menus in English and Russian, with a body diagram, illustrated implant pages and free crafting in Creative.
/cyberbody: browse installed implants and body areas anywhere, without cheats or a nearby station.
How to use
- Craft and place a Cyberware Station.
- Interact with it to view your maximum energy capacity, body diagram and installed implants.
- Choose an implant, check its materials, then craft and install it.
- Return to the station to remove or replace implants. Removal returns the implant item for free.
Use /cyberbody to open Body Status anywhere: a numbered body diagram with installed areas highlighted, maximum energy capacity and your installed implants. Choose a body area with the buttons, then view an implant’s icon and ability details. This viewer is read-only; crafting, installing and removing implants still use the station.
The station home page and Body Status show Max energy: 100, not your remaining charge. Their status is captured when you open the page, and images stay still while you browse. Your HUD continues to show current energy during gameplay. Station implant pages show their item icons above the description and material requirements.
Each body area holds one implant. Reinforced Tendons and Shock Absorbers share the leg slot, so choose one. Installed implants stay installed after death and reconnecting. Loose items follow normal inventory rules.
Your battery holds 100 energy. It regenerates while standing on the ground outside water, and charges faster while using the station. Active jumps and fall protection briefly pause charging. When Shock Absorbers are installed, automatic systems preserve the final 25 energy for a fall. An empty battery does not provide fall protection.
Artificial Lungs refill their air reserve above water. Threat markers require line of sight; the radar summary may include nearby mobs behind walls. Mob colors describe species, not their current aggression.
Crafting
The station uses 5 iron ingots, 1 copper ingot, 2 redstone dust and 1 diamond at a crafting table.
Implant materials
Craft implants through the Cyberware Station menu. These materials make one implant; no crafting-table arrangement is needed.
The station shows how many materials you have and what is missing. In Creative, crafting needs no materials. Crafting and removal require an empty inventory slot. Installing an already-crafted implant costs no additional materials, and removal returns the implant item for free.
Compatibility
The Behavior Pack and Resource Pack are both included and must be enabled. No separate add-on is required.
If you also use Cloud in a Bottle, Lucky Horseshoe or Magnet Charm from Terraria Accessories, the corresponding accessory takes precedence to avoid duplicate effects. Other packs that replace the action-bar HUD may affect the energy display depending on pack order.
Requirements
- Minecraft Bedrock Edition 26.50 or newer.
- Both included packs enabled.
- No experimental toggles required.
- Edition: Minecraft Bedrock
- File type: .mcpack or .mcaddon
- Minecraft version listed: 26.50
- How to install: Download the .mcpack or .mcaddon file. → Open it — Minecraft imports it. → In your world: Behavior Packs → Available → Activate, then the same under Resource Packs.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.
- Pack type: .mcaddon — behaviour and resource pack in one file
- Manifest requires Minecraft 1.26.50 or newer
- Complete pack — everything it depends on is inside the file
- Download size: 111 KB
- Download link checked 22 Oct 2026 — working
These come from our own check of the pack file, not from the source page.
