
AddonsBedrock
Special Zombies
Bedrock add-on listed for Minecraft 26.x (behavior + resource pack). File opened and checked on 26 Oct 2026; installs from the MC Bedrock Mods app on Android.
39 zombies, 3 bosses and a drivable caravan. They spawn on their own, break through your walls at hand mining speed, and hunt every mob in the world, not…
⬇ Download on CurseForge







THE INFECTED39 zombies. 3 bosses. One drivable caravan. One Minecraft Bedrock add-on. THE NIGHT CHANGEDYou know the routine. Dig in, seal the door, wait for sunrise. The Infected takes that away. Creepers and skeletons no longer spawn in your world, and what takes their place does not wander aimlessly or burn off at dawn. It spreads, digs and comes looking for you, and it does not care whether you are hiding behind a wall or standing in the open. WALLS ARE A DELAY, NOT A DEFENSEEvery zombie in this pack breaks blocks, and they do it at exactly the speed a player mines by hand. Dirt in under a second. Wood in three. Stone in seven and a half. Iron in twenty five. If you can dig through it bare handed, so can they, which means a dirt box is a countdown and a stone wall is a slightly longer one. The Long Arm digs three times faster than the rest, so when it arrives, the countdown shortens. Block breaking follows the mobGriefing game rule, and one command switches it off if you want a quieter world. THEY HUNT EVERYTHING, NOT JUST YOUVillagers, animals, iron golems: all of it is prey. Leave a village undefended and come back in the morning to find it empty. Zombies never attack each other, so the horde stays a horde, and creatures added by other add-ons are left alone so your other packs keep working. They notice players from 35 blocks away and other creatures from 24, which is usually further than you will notice them. 39 ZOMBIES, EACH WITH A REASON TO FEAR ITExplosive Zombie blows up on death. Fire Zombie leaves you burning. Bloater bursts into a poison cloud that lingers. Weeper hits you once and you drop into a crawl, slow and nearly defenseless until you survive long enough to get back up. Rare Zombie shows up in seven variants: Tank, Sprinter, Vampire, Toxic, Summoner, Ghost and Leaper. Frost Zombie slows you until running is not an option. Miner Zombie lives deep underground and tunnels toward you. Crawler comes in numbers. Brute hits like a wrecking ball. Screamer calls everything nearby. Radioactive Zombie poisons the air around it. Spitter spits acid like a llama and leaves a green acid pool behind when it dies, a pool that poisons you on contact and pulls every zombie within 24 blocks toward it, healing and strengthening the ones that stand in it. Smoker throws its tongue from 30 blocks out and drags you the whole way in, and the tongue does not snap, so the only way free is to kill it. Jockey rides your back. Charger picks you up off the ground, runs for the nearest wall and slams you into it for seven hearts. Fungal Zombie spreads spores. Horde Zombie never travels alone. Hunter leaps across gaps. Tongue Zombie reels you in. Clown explodes. Runner outruns you. Parkour Zombie climbs the wall you thought was high enough. Athlete clears the gap you thought was wide enough. Long Arm grabs you and hurls you into the middle of the pack. Riot Zombie carries a shield. Brood Mother keeps spawning larvae. Shadow Stalker closes in before you see it. Shocker releases shock waves. Bomber dives and detonates. Armorer buffs the zombies around it. Medic Zombie heals them while you are trying to cut them down. Swamp Zombie leaves mud that holds your feet. Sand Zombie buries itself and waits for you to walk over it. Clamp Zombie pins you in place while the rest catch up. THREE BOSSESMutant Zombie, 300 HP, as tall as the ender dragon, with five or six arms sprouting from random places on its body. It has five attacks: a tongue grab that drags you in, a summon that fills the ground around it with zombies, a bite that takes a bar off you, a punch that sends you flying, and boulders thrown in an arc that land where you were about to be. Killing it does not clear the area, because by then the area is full. Titan Zombie, 400 HP, muscular, immune to knockback, built around one simple threat. Red markers appear on the ground, two or three at a time, and about a second and a half later its fists come down on them. At half health it spawns 25 horde zombies at once, and between fist strikes it releases a shock wave blast that throws everything around it. Fighting it in a corridor is a mistake you make exactly once. Whip Zombie, 200 HP, slightly smaller than the other two and noticeably faster, carrying a whip made of zombies. The whip sweeps in a wide arc and reaches further than it looks. At half health it snaps and 15 zombies spill out of it, and from that point the boss switches to grabbing you and throwing you across the battlefield. Bosses stay rare in the wild: only one can spawn within any 160 blocks, so meeting one is an event rather than a nuisance. THE CARAVANWhen the horde owns the ground, you take the road. The caravan is a drivable vehicle with 200 HP and four seats. Right-click to board, drive with WASD, or climb onto the roof and walk around up there while someone else drives. Hit a creature at speed and it takes 50 hearts of damage and gets launched, while riders and anyone standing on the roof take nothing. It is immune to fire, fall damage and drowning, and when it finally breaks it gives back iron, planks and wool. Plowing through a horde at full speed is the most satisfying thing in the pack. A WORLD THAT RUNS ITSELFNothing here needs a spawn egg. Every zombie spawns naturally, picked by depth, biome and light: miners and cave types underground, runners and hordes on the surface, swamp and sand types where they belong. Outbreak Nights roll in from time to time and the horde arrives in waves instead of trickling. One command sets the spawn rate from quiet to overwhelming, or turns natural spawning off entirely if you prefer to summon the pack yourself. INSTALL1. Open Enfekteler.mcaddon and let Minecraft import it.2. In world settings, activate The Infected under Behavior Packs.3. Activate The Infected under Resource Packs as well.4. Turn on the Beta APIs experiment, which the scripts require.5. Enter the world. The first night does the rest. COMMANDS/scriptevent zd:ayar az | normal | cok | kapat | ac spawn rate/scriptevent zk:blok kapat | ac block breaking on or off/summon zi:caravan spawn the caravan COMPATIBILITYMinecraft Bedrock 1.26.50 and newer. Behavior pack and resource pack ship together in a single .mcaddon file. Works in survival and creative, in the Overworld and the Nether, in single player and on a server. Block breaking respects the mobGriefing game rule, and every system in the pack can be switched off with a command if you want a calmer world. Quick facts
- Edition: Minecraft Bedrock
- File type: .mcpack or .mcaddon
- Minecraft versions listed: 26.0.02, 26.0, 26.3
- How to install: Download the .mcpack or .mcaddon file. → Open it — Minecraft imports it. → In your world: Behavior Packs → Available → Activate, then the same under Resource Packs.
- Where to get it: Opens on CurseForge — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.
File checked by MCModsHub
- Pack type: .mcaddon — behaviour and resource pack in one file
- Manifest requires Minecraft 1.26.50 or newer
- Complete pack — everything it depends on is inside the file
- Download size: 336 KB
- Download link checked 26 Oct 2026 — working
These come from our own check of the pack file, not from the source page.