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QWorlds - Scripted Utils
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QWorlds - Scripted Utils

Java mod listed for Minecraft 1.20–26.x. Downloads from the MC Java Mods app on Android.

by CreoFlow · on Modrinth

QWorlds 3.0 is a Paper 1.21.11 virtualized void lobby, matchmaking queue, and scripted event control plugin featuring a Native Dialog UI, per-player @box…

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QWorlds

Paper / Purpur 1.21.11 · Java 21 · Native Dialog UI (io.papermc.paper.dialog)
Virtualized Void Lobby Grid, Matchmaking Queues, and Live Scripted Event Orchestration.

QWorlds is a production-ready lobby management, matchmaking queue, and scripted event control plugin built for competitive tournaments, content creator SMPs, and large-scale recording sessions. It eliminates multi-proxy lobby overhead by consolidating personal player hubs into a single virtualized void grid world (qwlobby_hub), while equipping operators with a complete suite of live event orchestration tools.

[!IMPORTANT] What's New in Version 3.0:
QWorlds 3.0 introduces Mojang's Native Dialog UI, Per-Player @box Selection Wands with client-sided particle outlines, a Freeze Wand, a Percentage Team Splitter (/qw split), Operator Warps, World Chat & Whisper (/msg) Muting, Proximity Chat, Fractional Target Selectors (@team[50%], @box[1/2]), and a 4th Ancient Lobby Relic (FlightCharge).


🔗 QTeams & QKits Ecosystem Integration

QWorlds 3.0 forms the core of the QWorlds + QTeams + QKits event stack:

Feature Ecosystem Behavior
Cross-Plugin Dialog Bar Jump directly between /qw, /qt, and /qk from the Native Dialog top navigation bar.
Automated Queue Squads Configure open world queues (/qw open <world> [limit] [@team]) to automatically assign admitted players to a target QTeams squad upon arrival.
Percentage Team Splitter Split players from @box, lobby, @a, or an existing @team into multiple QTeams by exact percentages/weights (e.g., royal:50 corrupt:30 chicken:20) and optionally warp each player to their team's spawn.
Universal & Fractional Selectors Use @box, @<team>, and fractional modifiers (@box[50%], @red[1/2], @a[25%], @box[r]) across /tp, /give, /effect, /gamemode, /qk give, and /qw.

⚙️ Server Architecture & Core Mechanics

1. Native Paper 1.21.11 Dialog UI & 6-Tab Controller

2. Event Control Suite: Per-Player @box Wand, Team Splitter & Warps

3. Player Freeze Engine, Freeze Wand & World Chat/Whisper Filters

4. Virtualized Void Grid (qwlobby_hub) & Collision-Safe Void Rescue

5. Four Ancient Lobby Relics (relics.yml) & Bat Minigame

Relic ID Default Name Mechanics & Highlights
bow Bow of ParrotX2 Infinite explosive lobby bow with zero block/entity damage, bat minigame hit registration, and an anti-dupe locked quiver charge in slot 17.
trident Treasure Trident Loyalty V trident with instant void-recall checks, chunk ticketing during long throws, and cosmetic lightning strikes on impact.
cannon Orbital Strike Cannon Custom fishing rod (3s cooldown) that calls down 3 concentric rings of falling primed TNT (6, 10, and 14 entities + center strike) with zero block damage.
flightcharge FlightCharge (New) Infinite Wind Charge relic. Looking straight down (pitch >= 70°) while mid-air and right-clicking triggers a Mid-Air Chain Boost with gust particles and wind burst audio.

6. Directional Info Holograms (info_signs.yml) & Custom NPCs (custom_npcs.yml)

7. 5-Mode Player Death Routing & Automatic Team Stripping

Configure globally or per recording world how player deaths are handled during events:

Mode ID GUI Label Behavior on Player Death
NOTHING Do Nothing Player respawns normally inside the recording world and keeps their team.
LOBBY Send to Lobby Strips the player's QTeams squad, revokes world admission, and sends them to their personal void lobby.
LOBBY_WITH_LEAVE Lobby + Leave Msg Broadcasts a 100% yellow <Player> left the game message to the world, strips their team, and sends them to their lobby.
KICK Kick from Server Strips the player's team and kicks the eliminated player from the server.
BAN Lobby-Ban on Death Strips the player's team, applies a permanent Lobby Ban, and locks them inside their personal void lobby.

💻 Command & Permission Reference

Player Commands

Command Description
/qw lobby Returns the player to their assigned personal void lobby slot.
/qw join <world> Enters the matchmaking queue for an open recording world.
/qw leave Leaves the current world queue.

Operator Commands (OP)

Command Description
/qw [gui] Opens the Native QWorlds Dialog Control Panel.
/qw boxwand Gives the operator their personal Pos 1 / Pos 2 @box Selection Wand.
/qw freezewand Gives the operator the Freeze Wand (Click player or Shift+Click for @box).
/qw freeze <target|all|clear|wand> Freezes or unfreezes target players, @teams, or @box.
/qw setwarp <name> Saves an Operator Warp at your current location and orientation.
/qw warp <name> [target] Warps yourself or a target (player, @team, @box, @a[50%]) to a warp.
/qw delwarp <name> Deletes a saved Operator Warp.
/qw split <source> <team:%>... [warp] Splits @box, lobby, @a, or @team into QTeams by percentage.
/qw chat Opens the Freeze, World Chat Mute, Team Isolation & Proximity Chat Dialog.
/qw open <world> [limit] [@team] Opens a world queue with optional player quota and auto-team assignment.
/qw recording <world> Locks a world into Recording Mode, preventing new queue joins.
/qw close <world> Closes the world session, strips non-OP teams, and evacuates players to lobbies.
/qw tp <world> [target] Teleports yourself or a target group into a recording world.
/qw addworld <name> [env] Creates or imports a target world (normal, nether, the_end).
/qw setspawn <world> Sets the arrival spawn coordinates for the world you are standing in.
/qw wand / /qw savetemplate Gives the Lobby Template Wand or saves the selected lobby structure.
/qw setlobby Updates the template spawn offset relative to your lobby or wand box.
/qw setpedestal <bow|trident|cannon|flightcharge> Converts the targeted Item Frame into an interactive Relic Pedestal.
/qw <bow|trident|cannon|flightcharge> Toggles a Lobby Relic in your own inventory.
/qw giverelic <relic> <target> Forces a relic into the inventory of a player, all, or @box.
/qw removerelic <relic> <target> Revokes a relic unlock and removes the item from the target.
/qw spawnnpc <world> [skin] Spawns a queue NPC linked to a recording world.
/qw setskin <world> <skin> Updates the skin username for a world's queue NPC.
/qw spawnplayer <id> / /qw removenpc Spawns a custom NPC from custom_npcs.yml or removes nearby NPCs.
/qw pregen [amount] Pre-generates additional personal lobby slots in qwlobby_hub.
/qw lobbylist / /qw lobbytp <player> Opens the Player Directory Dialog or teleports into a player's lobby slot.
/qw sendlobby <player|@team|@box> Forces a player or group back to their personal void lobby.
/qw lobbyban <player> <duration|perm> Locks a player in their personal lobby (10m, 2h, 1d, perm).
/qw unlobbyban <player> Lifts an active Lobby Ban from a player.
/qw reload Reloads all YAML configs, relic names, warps, holograms, and pooled slots.

📁 Configuration Files (plugins/QWorlds/)

1. config.yml

Stores main engine settings, global and per-world 5-mode death routing, pre-generation pool sizes, cached lobby template data (blocks, signs, item frames, pedestals, and NPC offsets), Operator Warps, per-player @box selections, world chat/proximity chat rules, player relic unlocks, and active lobby bans.

global_death_mode: "LOBBY"

pool:
  target_size: 10
  built_slots: 10

chat:
  muted_worlds:
    - "event_arena"
  allowed_teams: []
  team_only_isolation: false
  proximity_enabled: false
  proximity_radius: 30.0
  op_spy: true

warps:
  arena_red:
    world: "world"
    x: 120.5
    y: 72.0
    z: -45.5
    yaw: 90.0
    pitch: 0.0

worlds:
  world:
    state: "CLOSED"
    open_limit: -1
    auto_team: "NONE"
    death_mode: "LOBBY_WITH_LEAVE"
    npc_skin: "Notch"

2. relics.yml

Customizes the display names, hex color gradients (gradient_start and gradient_end), and locked quiver arrow titles for all four ancient lobby relics. Changes apply live via /qw reload.

relics:
  bow:
    name: "Bow of ParrotX2"
    gradient_start: "#FBBF24"
    gradient_end: "#EF4444"
    quiver_name: "ParrotX2 Quiver Charge (Locked)"
  trident:
    name: "Treasure"
    gradient_start: "#FFFFFF"
    gradient_end: "#38BDF8"
  cannon:
    name: "Orbital Strike Cannon"
    gradient_start: "#F43F5E"
    gradient_end: "#FBBF24"
  flightcharge:
    name: "FlightCharge"
    gradient_start: "#38BDF8"
    gradient_end: "#E0F2FE"

3. info_signs.yml

Controls floating directional TextDisplay holograms, MiniMessage text formatting, and clickable web links (open_url). Link a sign inside your lobby template by Shift + Right-Clicking it with the Lobby Template Wand (/qw wand) and typing the sign ID (e.g., welcome).

signs:
  welcome:
    link: "[https://example.com](https://example.com)"
    lines:
      - "<gradient:#EF4444:#F59E0B><bold>SERVER NETWORK</bold></gradient>"
      - "<gray>Scripted Events and Tournaments</gray>"
      - ""
      - "<yellow>Click to open our Website</yellow>"

4. custom_npcs.yml

Declares custom player NPC profiles with MiniMessage nametags and skin usernames that operators can spawn anywhere using /qw spawnplayer <id>.

npcs:
  host:
    name: "<gradient:#FDE047:#F59E0B><bold>Event Host</bold></gradient>"
    skin: "Steve"
  moderator:
    name: "<gradient:#38BDF8:#7DD3FC><bold>Staff Coordinator</bold></gradient>"
    skin: "MHF_Question"

📦 Server Requirements & Soft Dependencies

Requirement / Dependency Version / Status Purpose
Paper / Purpur 1.21.11 (Required) Provides the Native Dialog API and modern entity/chunk APIs.
Java Runtime Java 21 (Required) Required for compiling and running Paper 1.21.11 plugins.
QTeams 2.0.0+ (Recommended) Enables live @team selectors, percentage team splitting, and cross-plugin navigation.
QKits 1.0.0+ (Recommended) Enables @box and @team kit distribution and Void Lobby claim protection.
FancyNpcs Optional Renders custom player-model NPCs and skins via reflection.
Multiverse-Core VERY IMPORTANT Supports external world imports and custom environment flags.
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