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Mallard Guard - Immersive Parrying
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Mallard Guard - Immersive Parrying

Java mod listed for Minecraft 1.21. Downloads from the MC Java Mods app on Android.

by z.eli_ · on Modrinth

Mallard guard aims to provide a unique way to experience combat with reactive and immersive parrying. The mod is part of my immersive duckie series…

⬇ Download on Modrinth

Last updated: 15th of October, 2026 | Modpage is WIP


About

Mallard Guard is a highly (extremely) customizeable parry mod inspired by various parry titles. It aims to redesign Minecraft's combat system with a focus on immersive and reactive feedback during combat interactions. I want to make sure it lives up to that and so I assure that the mod is being updated and constantly developed further.

For simplicities sake, the mod has one main control and it's the ability to enter the guarding stance as I call it. You trigger the state by pressing or holding the keybind which defaults to mouse right-click. In this state, you cycle between Perfect Parry → Regular Parry → Guarding Block, all of which are configurable in duration and useability.

It's no exaggeration to say most if not everything is configurable. The mod is still in its early stages and the level of customization I want to have is still undefineable, but I highly recommend you explore the configs!

WHAT'S NEW?

Version 1.57b

Version 1.57a

Version 1.56d

RECOMMENDED MODS

While the mod runs without them, It is highly recommended to use it with the following:


Features

PARRYING

gif soon

BLOCKING

gif soon

SHIELDS

gif soon


Customization

It's no exaggeration to say everything is configurable. At least it's going to be. The mod is still in its early stages and the level of customization I want to have available isn't really ideal to implement when most of the features are still WIP.

For now, most features are configurable. Entertain yourself by stayingin the config for hours just to find your own settings. Heck I spent 6 hours fine tuning my personal screen/particle/punchy settings... Probably not healthy. Regardless, it's your personal canvas so configure to your desire.

On that note, I highly recommend you explore the configs!


Compatibility

INCOMPATIBLE COMPATIBLE

FAQ

FAQ:

Q: Modifiable attributes and datatypes? A: Datadriven features are planned. For now, make do with raw configurations as it won't be for a while. I plan to finalize the features first before then.

Q: Fabric? A: Soon!

Q: 1.20.1? A: Not any time soon, but planned. Please don't spam questions about it. I personally don't want to and the only reason I'm even considering is due to demand. Don't make me change my mind.

Q: 26.X? A: Planned. Will support this version and higher sometime after the Fabric port's release, as well as 1.21.11.

Q: AI? A: Github copilot is used for code clean up where I overlook efficiency, dead code, or performance constraints. Gemini is used for tooltip descriptions and certain summaries, as well as keeping track of planned features or things that need fixing like a personal notepad. Assets like sound, icon, sprites, and a good portion of the code is mine. I assure that AI is limited to optimizing workflow.

Q: Sound design? A: It's a crowbar hitting a metal rod. If that breaks your immersion to know, well.. o7

Q: Modpacks? A: Feel free to use the mod in your modpacks but credit me and this page where possible if you do.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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