ModsJava
WorldEditEntityScanner
A fast lag-free tool to count entities and tile entities in large World Edit selections
⬇ Download on HangarOpen in MCModsHubGet it on Google Play →# 🔬WorldEditEntityScanner
A fast, lag-free tool to count **entities** and **tile entities** inside a WorldEdit selection, or within a **specified range** of another user.

## 🔍 Features
- Runs asynchronously to avoid server lag
- Count entities and tile entities separately or together
- Live progress feedback for large scans

## 📘 Commands
| Command | Description |
|----------------------|-----------------------------------------------|
| `//scanentities` | Scans for entities in the defined range. |
| `//scantileentities` | Scans for tile entities in the defined range. |
| `//scanall` | Scans for both entities and tile entities. |
| `//scanstop` | Cancels an ongoing scan. |
### Parameters
| Parameter | Description | Default |
|--------------|-------------------------------------------------------------------------|-----------------------|
| `filter=...` | Types to filter by, separated by comma (e.g. `filter=dropper,furnace`). | All types |
| `user=...` | Scans around a specified user instead of your own WorldEdit selection. (e.g. `//scanall user=Steve range=100` scans the area around Steve in a 100 block radius) | Your active selection |
| `radius=...` | Radius around the user to scan. | 10 |
## 🔑 Permissions:
| Permission Node | Description | Default |
|------------------------------|------------------------|---------|
| `worldeditentityscanner.use` | Use commands | op |
## 💬 Support
Need help or found a bug? Feel free to open an issue on GitHub or contact me here, thx <3
WorldEditEntityScanner is a free Minecraft Java mod. Compatible with Minecraft 1.21, 1.21.1, 1.21.10, 1.21.2 and newer. Downloaded 8 times (via Hangar). Download it and open it directly in the game.
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