Home›Bedrock›Addons›System Dynamic Light
System Dynamic Light
AddonsBedrock

System Dynamic Light

Bedrock add-on listed for Minecraft 1.21–26.x (behavior + resource pack). File opened and checked on 17 Oct 2026; installs from the MC Bedrock Mods app on Android.

by SystemTv · on CurseForge

Have you ever wanted to light up caves just by having torches in your hands? With this addon you can illuminate either with flashlights, glowstone, magma…

⬇ Download

The author built this one for Minecraft 1.21.132–26.50. On other versions it may install and then do nothing.

System Dynamic Light — screenshot 1System Dynamic Light — screenshot 2System Dynamic Light — screenshot 3

🔥 System Dynamic Lights V3.3.3

💡 Portable Dynamic Lighting for Minecraft Bedrock

✅ Realms • Multiplayer • Action & Stuff • Addon Friendly

🏆 Achievements Friendly • 🚫 No Experimental Toggles • 🚫 No player.json

🌐 [Official STV Addons Page](https://www.stvaddons.lat/)   •   🚀 [Discord Server](https://discord.gg/X8xDTUuR8w)

Download on BedrockBuddy

🔥 Carry Light Anywhere in Minecraft Bedrock

System Dynamic Lights adds portable dynamic lighting to Minecraft Bedrock without requiring you to constantly place light blocks.

Hold supported items in your main hand or offhand, wear compatible lantern helmets, drop light-emitting items on the ground, or let supported entities and projectiles illuminate the world around them.

⭐ Main Features

🆕 Latest Update — V3.3.3

🎛️ Entity Control & Stability Update

V3.3.3 gives world owners much more control over Entity Lighting.

Instead of choosing one general Entity Lighting mode, you can now decide exactly which types of entities are allowed to create dynamic light.

System Dynamic Light — Minecraft Bedrock addon, screenshot 1

You can also customize the brightness of several special entity lights.

⭐ What's New?

📖 Full V3.3.3 Details

🎛️ New Entity Lighting Menu

V3.3.3 introduces a dedicated Entity Lighting section inside World Settings.

This menu gives operators a quick overview of:

  • Which entity light categories are enabled
  • Current TNT brightness
  • Current XP Orb brightness
  • Current Fireball brightness
  • Current End Crystal brightness
  • How many Custom Entity Lights are registered

System Dynamic Light — Minecraft Bedrock addon, screenshot 2

From there you can open:

  • Entity Light Categories
  • Entity Brightness Levels
  • Custom Entity Lights

System Dynamic Light — Minecraft Bedrock addon, screenshot 3


✨ Individual Entity Light Categories

Entity Lighting is now much more customizable.

Each category can be enabled or disabled independently:

  • ✨ Natural Glowing Mobs
  • 🔥 Burning Entities
  • 🏹 Glowing Projectiles
  • ✨ XP Orbs
  • 💥 TNT & End Crystal
  • 🧩 Custom Entity Lights

System Dynamic Light — Minecraft Bedrock addon, screenshot 4

There is still a global Entity Lighting master switch.

If the master switch is disabled, all entity-based dynamic lighting is disabled regardless of the individual category settings.


💡 Configurable Entity Brightness

You can now customize the Light Level used by several special entity sources.

System Dynamic Light — Minecraft Bedrock addon, screenshot 5

Available range:

Light Level 1–15

Adjustable sources:

  • 🔥 Fireballs
  • ✨ XP Orbs
  • 💥 Primed TNT
  • 💎 End Crystals

Default values:

  • Fireballs — Level 15
  • XP Orbs — Level 4
  • TNT — Level 10
  • End Crystal — Level 15

System Dynamic Light — Minecraft Bedrock addon, screenshot 6

This allows you to make these effects more subtle or much brighter depending on your world and personal preference.


🔥 Burning Entities

Burning Entity Lighting now has its own independent setting.

When enabled, entities and players that are currently on fire can produce dynamic light.

You can disable this feature without disabling natural mobs, projectiles or Custom Entity Lights.


🏹 Glowing Projectiles

Projectile Lighting can now be controlled separately.

This category includes:

  • Fireballs
  • Small Fireballs
  • Dragon Fireballs
  • Burning Arrows

Fireball brightness can be configured from Light Level 1 to 15.


💥 Explosive Lighting

Primed TNT and End Crystals now have their own category.

Both can be disabled without affecting other entity lights.

The brightness of TNT and End Crystals can also be configured independently.


✨ XP Orb Lighting

XP Orb lighting can now be disabled separately.

Its brightness can also be adjusted between Light Level 1 and 15.

The Performance preset disables XP Orb lighting by default to reduce unnecessary entity-light processing in busy worlds.


🧩 Custom Entity Lights

The Custom Entity Light system introduced in V3.3.2 is still fully supported.

V3.3.3 adds a separate master control specifically for registered Custom Entity Lights.

This means operators can keep custom mobs registered without needing to delete them when they temporarily want to disable their dynamic lighting.


🧹 Entity Light Stability Improvements

V3.3.3 improves how moving and disappearing entity lights are tracked and cleaned.

If an entity stops being detected for a short period, its previous dynamic light position can now be cleaned automatically.

This provides an additional safety system for situations where an entity disappears, becomes invalid, moves outside the processing range or can no longer be tracked normally.

Combined with the projectile cleanup improvements from V3.3.2, this further reduces the chance of temporary dynamic light blocks being left behind.


👹 Entity Lighting

Entities and special projectiles can create dynamic light around them.

In V3.3.3, Entity Lighting now uses:

Master Switch + Individual Categories

🎛️ Entity Lighting

The main Entity Lighting option enables or disables the entire entity-light system.

When enabled, you can decide separately which categories should produce light.

Available Categories

This means you can create combinations such as:


✨ Natural Glowing Mobs

Natural Entity Lighting includes supported mobs such as:

System Dynamic Light — Minecraft Bedrock addon, screenshot 7

Natural mob lighting can now be turned ON or OFF independently.


🏹 Glowing Projectiles

Supported glowing projectiles include:

🔥 Fireball Brightness

Fireballs can use any:

Light Level from 1 to 15

Default:

Level 15

Burning Arrows continue using their own appropriate dynamic light level.


💥 TNT & End Crystal Lighting

Primed TNT and End Crystals can produce dynamic light.

Both are controlled by the same category switch, but their brightness values can be configured separately.

💥 TNT

Default:

Light Level 10

Available:

1–15

💎 End Crystal

Default:

Light Level 15

Available:

1–15


✨ XP Orb Lighting

Experience Orbs can produce a smaller dynamic light around themselves.

Default:

Light Level 4

You can customize it anywhere from:

Level 1–15

XP Orb lighting can also be disabled completely without affecting any other entity light source.


🧩 Custom Entity Lights

Make Mobs From Other Add-ons Glow

Custom Entity Lights allow operators to register mobs from other Add-ons as dynamic light sources.

You do not need to edit the other Add-on.

System Dynamic Light — Minecraft Bedrock addon, screenshot 8

How It Works

  1. Move close to a custom mob
  2. Open Custom Entity Lights
  3. Choose Add Nearby Custom Entity
  4. Select the entity
  5. Choose its Light Level from 1 to 15

System Dynamic Light — Minecraft Bedrock addon, screenshot 9

You can register up to:

24 Custom Entity Lights

System Dynamic Light — Minecraft Bedrock addon, screenshot 10

This is useful for Add-ons that include:

System Dynamic Light — Minecraft Bedrock addon, screenshot 11

Registered Custom Entity Lights can now also be temporarily disabled through the new Entity Lighting menu without deleting their configuration.


🎯 Brightest Entity Priority

When multiple dynamic entity lights overlap, System Dynamic Lights prioritizes the stronger source.

For example:

A weak XP Orb should not replace the light created by a nearby Fireball or End Crystal.

Entity light sources are processed by brightness so the strongest valid light remains visible in overlapping areas.


🧹 Moving Entity & Projectile Cleanup

Moving light sources are continuously tracked.

When a projectile or other entity moves to another block, its previous dynamic light position is cleaned before the new light is created.

This prevents moving sources such as:

from leaving unwanted light behind.

V3.3.3 also adds an additional cleanup system for entity lights that are no longer being tracked.


👤 Personal Settings

Personal Settings affect only the player who changes them.

This is especially useful in multiplayer because each player can choose their own lighting preferences.

Personal settings include:

System Dynamic Light — Minecraft Bedrock addon, screenshot 12

One player can use every lighting feature while another uses a cleaner or more performance-focused setup.


✋ Main Hand & Offhand Lighting

Main-hand and offhand lighting can be controlled independently.

For example:

Other players can still use their own personal settings.


🤚 Quick Offhand System

Supported light items can automatically be moved into your empty offhand.

Hold a supported light source in your main hand and look toward empty air.

Then use the item:

System Dynamic Light — Minecraft Bedrock addon, screenshot 13

Your offhand must be empty.

System Dynamic Light — Minecraft Bedrock addon, screenshot 14

Looking at empty air helps prevent accidentally placing the block.


🧱 Place Lights From the Offhand

Some supported light blocks can be placed directly from the offhand.

When enabled, use:

Sneak + Hit

Available modes:

System Dynamic Light — Minecraft Bedrock addon, screenshot 15

Not every light-emitting item has a placeable block version.


🎯 Player Light Source Priority

What happens if you have multiple player light sources equipped?

System Dynamic Lights lets you choose which one should take priority.

Available Modes

System Dynamic Light — Minecraft Bedrock addon, screenshot 16

✨ Brightest Available

Automatically uses the source with the highest Light Level.

🔄 Original Priority

Uses:

Helmet → Offhand → Main Hand

Preferred Source Modes

Uses your selected source first.

If it is unavailable, the addon can fall back to the brightest remaining source.


🌍 World Settings

World Settings affect the entire world.

Only the host or operators can modify them.

Available systems include:

Normal players can still use their own Personal Settings without changing global options.


🎛️ Entity Lighting Control

V3.3.3 adds a dedicated menu specifically for entity lighting.

Operators can see a quick summary of:

This makes it much easier to change entity lighting without searching through unrelated World Settings.


📏 Dynamic Light Range

Dynamic Light Range controls how far from players the addon processes:

Available options:

Lower values are better for performance.

Higher values allow more distant entities and dropped objects to continue producing light.


🚀 Performance Presets

Don't want to manually configure every performance option?

Choose one of the built-in presets.

⚡ Performance

Recommended for:

Uses:

XP Orbs are disabled in this preset because worlds can contain many of them at once.


⚖️ Balanced

Recommended for most players.

Uses:


🌟 Quality

Recommended for more powerful devices.

Uses:

System Dynamic Light — Minecraft Bedrock addon, screenshot 17

If your configuration no longer exactly matches one of these profiles, the menu shows:

Custom


🧩 Custom Light Sources

System Dynamic Lights can also give dynamic light to items from other Add-ons.

System Dynamic Light — Minecraft Bedrock addon, screenshot 18

Operators can add custom items directly from their inventory.

System Dynamic Light — Minecraft Bedrock addon, screenshot 19

Each Custom Light Source can have:

This means a custom crystal could work only while held, while another item could illuminate the area when dropped.

You can register up to:

24 Custom Item Light Sources


💡 Supported Vanilla Light Items

System Dynamic Lights supports many vanilla light-emitting items.

System Dynamic Light — Minecraft Bedrock addon, screenshot 20

🔎 Show Supported Item Examples

  • Torch
  • Soul Torch
  • Redstone Torch
  • Lantern
  • Soul Lantern
  • Campfire
  • Soul Campfire
  • Candle
  • Glowstone
  • Shroomlight
  • Sea Lantern
  • Sea Pickle
  • Lava Bucket
  • Beacon
  • Conduit
  • Brewing Stand
  • Redstone Dust
  • Redstone Repeater
  • Redstone Comparator
  • Totem of Undying
  • Nether Star
  • Glowstone Dust
  • Blaze Rod
  • Blaze Powder
  • Glow Ink Sac
  • Fire Charge
  • And more supported light items

The addon uses controlled item identifiers to avoid unrelated items being detected by mistake.


💨 Dropped Item Lighting

Supported light items can illuminate the area after being dropped.

For example, dropping a Torch or Lava Bucket can create light where it lands.

System Dynamic Light — Minecraft Bedrock addon, screenshot 21

Maximum processed dropped lights can be configured as:

System Dynamic Light — Minecraft Bedrock addon, screenshot 22

Lower limits are recommended for Realms and lower-end devices.


🌊 Underwater Lighting

Some supported light items can also illuminate underwater.

For example, the Sea Pickle supports underwater dynamic lighting.

System Dynamic Light — Minecraft Bedrock addon, screenshot 23


📜 Item Information

Supported light items can display optional information directly in their lore.

System Dynamic Light — Minecraft Bedrock addon, screenshot 24

Information can include:

Available modes:

System Dynamic Light — Minecraft Bedrock addon, screenshot 25

The addon also includes lore cleanup to prevent System Dynamic Lights information from being duplicated repeatedly.


⚙️ Configuration Book

System Dynamic Lights includes the:

System Dynamic Light Config

The menu provides access to:

System Dynamic Light — Minecraft Bedrock addon, screenshot 26

The Information section explains the different settings directly inside Minecraft.


🪖 Extra Content Pack

The optional System Dynamic Extra pack adds extra custom content such as Lantern Helmets.

This keeps the main Dynamic Light system cleaner for players who only want vanilla-style item lighting.

Lantern Helmets can produce:

💡 Light Level 15

when Helmet Light is enabled.

System Dynamic Light — Minecraft Bedrock addon, screenshot 27

They can be repaired and enchanted like regular helmets.

System Dynamic Light — Minecraft Bedrock addon, screenshot 28

Available Lantern Helmet tiers include:


🌐 Languages

System Dynamic Lights includes 29 language variants, including:


🧩 Add-on Compatibility

🚫 No player.json

System Dynamic Lights does not use player.json.

This helps reduce conflicts with Add-ons that modify player animations, textures or behavior.

🎨 Action & Stuff

System Dynamic Lights is designed to work alongside Action & Stuff.

🎒 Custom Add-on Items

Use Custom Light Sources to give dynamic lighting to compatible items from other Add-ons.

👹 Custom Add-on Mobs

Use Custom Entity Lights to give dynamic lighting to mobs from other Add-ons.

👥 Realms & Multiplayer

Personal Settings are saved independently for each player.

World Settings are controlled by the host or operators.

🧪 No Experimental Gameplay

No experimental gameplay toggles are required.

🏆 Achievements

System Dynamic Lights includes Add-on product metadata and is designed to work without disabling achievements.


📦 Installation

System Dynamic Lights uses two required packs:

✅ Both packs are required.

If you also want the optional Lantern Helmets and extra content, install:

🪖 System Dynamic Extra

as well.


📜 Previous Updates

🕘 Show Previous Updates

V3.3.2 — Entity & Projectile Lighting Update

V3.3.2 greatly expanded the entity lighting system.

  • Added Custom Entity Lights.
  • Added Light Levels 1–15 for custom entities.
  • Added nearby custom entity selection.
  • Added support for up to 24 Custom Entity Lights.
  • Added Fireball lighting.
  • Added Small Fireball lighting.
  • Added Dragon Fireball lighting.
  • Added Burning Arrow lighting.
  • Added Primed TNT lighting.
  • Added End Crystal lighting.
  • Added XP Orb lighting.
  • Improved brightness priority between entity sources.
  • Fixed projectiles leaving permanent light trails behind.
  • Improved entity and projectile light cleanup.

System Dynamic Light — Minecraft Bedrock addon, screenshot 29


V3.3.1 — Configuration & Custom Item Update

V3.3.1 focused on making System Dynamic Lights easier to configure and more compatible with other Add-ons.

  • Added independent Main Hand Light settings.
  • Added Dynamic Light Range.
  • Added custom light items directly from the inventory.
  • Added Light Levels 1–15 for custom items.
  • Added independent Main Hand, Offhand and Dropped Item support for custom lights.
  • Improved Custom Light Source editing.
  • Added personal and world reset options.
  • Expanded Performance Presets.
  • Improved UI readability and status colors.
  • Improved item lore cleanup.

V3.2.9

Fixed an issue that could cause System Dynamic Lights lore to be duplicated on supported light-emitting items.


V3.2.8

Expanded translation support for light-item descriptions, new content and Configuration Book information.

System Dynamic Light — Minecraft Bedrock addon, screenshot 30

System Dynamic Light — Minecraft Bedrock addon, screenshot 31


V3.2.7

Large stability, performance, light-priority, catalog and lore rework.

  • Improved inventory lore handling and stack merging.
  • Improved player-light priority over dropped items and entities.
  • Reduced unnecessary dropped-item and entity processing.
  • Reworked the supported light-item catalog.
  • Changed visible lore wording to Light Level.
  • Removed global gamerule changes that could interfere with other Add-ons.

V3.2.6

Expanded the System Dynamic Light Configuration Book with detailed settings and information pages.


V3.2.5

Added Redstone Dust, Redstone Repeater and Redstone Comparator to supported light items and fixed lighting behavior inside caves.


V3.2.4

Improved offhand placement with the Sneak + Hit mechanic.


V3.2.2

Added additional supported light sources such as Conduit and Brewing Stand, fixed stair-lighting behavior and improved candle support.


V3.2

Introduced the Copper Lantern Helmet and expanded optional helmet-based lighting.


❤️ Why System Dynamic Lights?

Carry a Torch in your hand.

Throw a light item on the ground.

Walk beside a burning mob.

Watch a Fireball illuminate the area while it flies.

Make a creature from another Add-on glow.

And now choose exactly which entity lights you want and how bright they should be.

All without constantly placing and removing light blocks manually.

🔥 Bring Dynamic Lighting to Your Minecraft Bedrock World.


🚀 Join the Community

Want to report a bug, suggest a new light source, follow future updates or request a custom Minecraft Bedrock Add-on?

🚀 Join My Discord Server


🌐 More Add-ons

Discover more Minecraft Bedrock projects:

🌐 Visit STV Addons


🎁 Support the Project

If you enjoy System Dynamic Lights and want to support future updates:

💖 Donate via PayPal

Thank you for supporting the project! ❤️


⚠️ Reupload Policy

If you showcase System Dynamic Lights in a video, review or external website, please send players to the official addon page.

Do not redistribute the addon through your own direct download links.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.

File checked by MCModsHub

These come from our own check of the pack file, not from the source page.

🧩 In these setups curated mod combos that play well together

📺 Bedrock videos for System Dynamic Light watch on YouTube ↗

Minecraft Bedrock: Dynamic Lights Add-ON🔥YouTubeMinecraft Bedrock: Dynamic Lights Add-ON🔥MarcTGamerDYNAMIC LIGHT ADDON Revolutionizes Minecraft Bedrock Survival! (in-depth review)YouTubeDYNAMIC LIGHT ADDON Revolutionizes Minecraft Bedrock Survival! (in-depth review)ECKOSOLDIERDynamic Light Addon for Minecraft Bedrock | System Dynamic LightYouTubeDynamic Light Addon for Minecraft Bedrock | System Dynamic LightSystemTvDynamic Light Add-on | Minecraft Marketplace | ShowcaseYouTubeDynamic Light Add-on | Minecraft Marketplace | ShowcaseErose💡 Java Dynamic Light in MCPE 1.26+ | Off-Hand Torch Addon for Minecraft PE 🔥YouTube💡 Java Dynamic Light in MCPE 1.26+ | Off-Hand Torch Addon for Minecraft PE 🔥Not Toxic Play
🎬Made a video about System Dynamic Light? Feature it #1 here for free — put the mcmodshub.com link near the top of your description, or in a pinned comment.→

Explore more