
【CSO】Regular Zombie
Feriously hostile (and iconic!) abused 'supersoldier' that's trying to regain it's humanity back, but at what cost?
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This is the initial zombie type discovered at Rex Lab's B-1 Center. It temporarily enhances its muscular strength beyond the limits of the body by utilizing a pilfered, unstable sample of Actual Guns' gaslightoline serum - the same serum responsible for amplifying bullet damage and the player's default health.
Now, what happens when an abused construction worker, or a Counter-Terrorist for that matter, gets injected with it against their will? Let's find out.
https://cso.fandom.com/wiki/Regular_Zombie
Brief Lore ℻
This addon brings the iconic hostile zombie NPC from Counter-Strike Online into Minecraft — the same one you’ve probably seen a thousand times on CS 1.6 zombie servers, and, depending on your childhood, maybe even in Counter-Strike Xtreme v7.
Abilities
Berserk
A chance for the zombie to rage and be coloured with red mist as seen below, and start running at you with his arm trying to yank you. Damage is slightly increased, but damage taken is increased by 50% - so it's advised to attack him in this state. Lasts for 10 seconds for Origin, 15 seconds for Host
Infection
When killing a villager, the villager will turn into a regular zombie (3+ rage points for villager, +1 rage points for any other kill)

Grenade
A chance for the zombie to throw either a timed or impact zombie grenade at you. Did you think because they're dead, they can't operate a weapon?


Healing
If the zombie is not attacked for a couple of seconds, he will start to heal increasingly quickly. Learn a strat to stop him from healing and killing him fast!

Evolution
After obtaining 25 rage points (or 25 kills, it can be less if a villager was involved) zombies will evolve to their Host counter-part. Hosts have +5 damage, 50+ more base health, 25+ on every colour, berserk lasts +5 more seconds, follow range +35 blocks

Origin Zombie

Origin
Weaker variant, follower.
Origin zombies are weaker than their host counter-parts, and are more susceptible to fall and fire damage.
- Comes in 3 variants (spawns randomly)
- 150 base health, each colour variant adds 25 health on top (max is 225 health)
- Spawns naturally, even underground
- Doesn't burn in sunlight
- Sight & Follow range is 35 blocks
- Drops 3 XP levels, default zombie drop (but 10x)
Host Zombie

Host
Stronger variant, leader.
Host zombies are stronger than their origin counter-parts in many ways, and drop better loot.
- Comes in 3 variants (spawns randomly)
- 200 base health, each colour variant adds 25 health on top (max is 275 health)
- Spawns naturally, even underground
- Doesn't burn in sunlight
- Sight & Follow range is 70 blocks
- Drops 3 XP levels, default zombie drop (but 10x)
Gamemodes & Options
In Endless mode, the zombies behave a bit differently...
- When hurt, it will bleed (and vice versa)
- Comes without host, or variants
- Spawns in day, too
- Spawn rate is 200%
- 50 base health, 3 damage
- Can still throw grenades, but chances are very much lower
- Doesn't have healing
- Sight & Follow range is 256 blocks
- Spawns naturally, even underground
- Will attack only the player

Credits
AzozGamer936, Nexon, [matt], Mecha, DaffaTheOne, TheOdds
- Edition: Minecraft Bedrock
- File type: .mcpack or .mcaddon
- Minecraft version listed: 26.10
- How to install: Download the .mcpack or .mcaddon file. → Open it — Minecraft imports it. → In your world: Behavior Packs → Available → Activate, then the same under Resource Packs.
- Where to get it: In MCModsHub, or directly above on this page.
Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.
- Pack type: .mcaddon
- Needs Beta APIs switched on in the world settings
- Ships one half — this pack asks for another pack that is not included
- Download size: 967 KB
- Download link checked 18 Jun 2026 — working
These come from our own check of the pack file, not from the source page.