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MagiCraft: Spells & Magical Items
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MagiCraft: Spells & Magical Items

by emotatertot · on CurseForge

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game.

⬇ Download for 1.21.71⬇ Download for 1.21.70⬇ Download for 1.21–1.21.61
I don't know my version
Open Minecraft and look at the bottom-left corner of the main screen — the version is printed there, like v1.26.30.
The game writes a 1. in front; the buttons above leave it off. v1.26.30 in the game is 26.30 here.
MagiCraft: Spells & Magical Items — screenshot 1

Important update regarding the future of MagiCraft! Please read!

First, I want to apologize for no updates in the recent months and the lack of a wiki I said I would create. The reason for this is due to me now attending school. As such, I haven't had any time to work on the addon as I am either doing school work, or working my full time job. Unfortunately, I just don't have the time at the moment.

As such, the project is currently on hiatus, and whether or not I return to it will be seen. On the bright side, what I am going to school for is software engineering. Because of this, I can start devoting some of my time towards building a wiki website for the addon whenever I have free time. I am choosing to do this over working on the addon itself as I want to build a foundation for what I already have in the event that I return to it.

 

Part One - New Features

MagiCraft adds various new features to Minecraft that modify the vanilla gameplay experience. These features, in the initial release, are as follows:

 

Part Two - New Weapons

New weapons added with MagiCraft include sabers, battleaxes, and more. These weapons each have their pros and cons:

These weapons are available as every tier of tool.

 

To craft a saber:

 

To craft a battleaxe:

 

To craft a greatsword:

 

To craft a dagger:

 

Part Three - New Materials

Various new materials in MagiCraft allow for new weapons and the crafting of Tomes - special books that allow you to learn spells! These new materials are as follows:

Mythril crafting recipes:

 

Darkbloom crafting recipes:

Part Four - Getting Started with Spells

Spells require a tome to learn them - but once you've learned a spell, it's yours to keep. They have no durability, and are more powerful than staves & scrolls.

 

These are the eleven tomes you can craft to learn spells:

 

 

 

 

 

 

 

 

 

 

 

 

There will be more tomes added with almost every update. They are all available in the crafting book.

In order to acquire a spell, just charge the tome for two seconds, then release. You'll hear an enchanting sound, then you'll learn a new spell. To cast the spell, it's the same process - charge for two seconds, release.

Spells are not lost upon death.

Currently, there are six scrolls:

Scrolls cannot be crafted. They drop from zombies.

 

Part Five - Harnessing the Power of Magic

Once you've finally acquired a spell, it's yours to keep - they have no durability and can be used infinitely. However, some spells have a cooldown. The cooldowns are split into categories - so if you cast Resistance, you won't be able to cast Fire Protection. However, you'll still be able to cast Healing, Induce Wither, etc.

As of version 1.3.0, spells no longer have potency based on level. However, now some spells have a manual mode similar to staves - sneak, aim at a mob, and cast your spell on a specific mob instead.

All spells require a charge time of two seconds. You'll know whether or not the spell was successful based on the sound you hear - a failed spell will sound like a beacon deactivating.

 

Part Six - Using Magic without Spells

Not wanting to expend energy on spells? There is a solution - scrolls and staves! Scrolls have very limited uses, but often drop from zombies. However, once you have a scroll, they can also be bound to a staff - allowing for many more uses. To craft an unbound staff, use this recipe:

To bind a scroll to a staff, simply put the two in a crafting table together:

Functionally, staves are nearly identical - however, the fang summoning & thunder summoning staves offer a manual mode - something their scroll counterparts don't offer. Simply crouch, aim the staff at the entity you want to use it on, and release. These two staves also offer a faster usage time - just one second!

 

Part Seven - Reducing the Negative Effects of Spells

Sick of being out of energy all the time? We have a solution for you! Crafting a Darkbloom Catalyst will allow you to cast spells by using lesss energy - this catalyst takes the toll instead. Due to this, the catalyst has limited uses, but can be crafted by surrounding a Darkbloom Crystal with diamonds & cobblestone, like so:

 

Part Eight - Waypoint Totems

Waypoint Totems are a new item that will allow you to save a waypoint and teleport back to it. To craft a Waypoint Totem, you first need a Totem - crafted with 5 gold ingots in a T shape and two emeralds in the top corners of the crafting table. Once you have a totem, simply put it in a crafting table with a compass, and you have yourself a Waypoint Totem.

Then, once you have a waypoint totem, just crouch & use it, and a popup will display requesting a name for the totem. When you need to go back to your waypoint, just use the respective Waypoint Totem, and you'll be back at that location.

 

Part Nine - Item Properties

Item properties are a new feature that allow you to modify the way your weapon works, such as by shrapening its blade, weiging down the handle, etc. Currently, there are four weapon properties:

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

📺 Bedrock videos for MagiCraft: Spells & Magical Items watch on YouTube ↗

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