HomeBedrockAddonsBetter Lighting - Handheld Light Sources [Achievement Friendly]
Better Lighting - Handheld Light Sources [Achievement Friendly]
AddonsBedrock

Better Lighting - Handheld Light Sources [Achievement Friendly]

by shiba0601 · on CurseForge

Are you looking for a dynamic lighting add-on? This is the best choice for you! Incredibly lightweight with infinite extensibility. Of course, even…

⬇ Download on CurseForge
Better Lighting - Handheld Light Sources [Achievement Friendly] — screenshot 1

-This add-on does not disable achievements-

 

-Multiplayer supported-

 

-No experimental features required-

]

-More lightweight than others-

 

-Does not use player.json-

 

 

 

What Makes It Unique?

 

 

 

Each item has different brightness.

Light_groundlight_ground_dark

 

Some items glow underwater.

light_underwaterlight_underwater_can

 

Dropped items illuminate

DroppedItem

 

Some entities like Blazes and Glow Squids emit light

blaze

 

Burning mobs emit light

BurnZombieBurnArrow

 

Offhand-compatible items can be equipped to the offhand

To equip: Look up + Sneak + Right-click

Offhanding

 

Tooltips show light level and settings

ItemDiscription

 

Added Items

 

 

all_items

 

 

How to Configure Add-on Settings.

 

How to Configure Item Settings In-Game.

 

1. Hold the item you want to configure settings or add, and run "/scriptevent lights:edit" in chat.

scriptevent_1

 

2. Configure the settings, then press the Send Button

ui

 

・LightLevel: Set light level of the item from 0 to 15 (0 = disabled).

・Waterproof: Enable/disable underwater lighting.

    This image shows the item not glowing.

・MainHand/OffHand/Armor: Choose which slots emit light.

    Example: This image shows the item glowing when held in the mainhand or offhand.

・Reset settings for this item: Check this box and submit to restore defaults.

 

-Held item and dropped item settings are shared-

 

-Settings are saved per world-

 

 

How to Configure Entities In-Game.

 

1.Attack the entity you want to configure with the Better Lighting Controller (left-click)
   No damage will be dealt.

entityUI

 

・LightLevel: Set light level of the mob from 0 to 15 (0 = disabled).

・Waterproof: Enable/disable underwater lighting.

    This image shows the mob not glowing.

・Reset settings for this mob: Check this box and submit to restore defaults.

 

-Settings are saved per world-

 

 

How to Reset your Setting In-Game.In-Game.

 

1.Run "/scriptevent lights:edit" in chat.

scriptevent_2

 

-Item settings configured here are saved per world-

 

 

How to Configure the Default Value of Add-ons.

 

Modifying item_config.js or entity_config.js changes the default values for ALL worlds.

(If the in-game settings are not set, these default values ​​will be used)

 

-This operation will affect the initial values ​​for all your worlds with the add-on installed-

 

 

Lightweight

Method: Summon 100 blazes in Superflat midnight and measure the total latency experienced over a 10-second period.

The higher the number, the greater the latency and the heavier the game is.

Results:

hyou

Vanilla: Baseline value measured using only the measurement add-on.

Others: Values ​​measured with the measurement add-on and each add-on installed.

 

 

How to Install

 

Simply double-click .mcaddon file to open it.

 

 

Technical Details

 

 

 

Terms of Use

License: All Rights Reserved

 

-ALLOWED

-NOT ALLOWED

 

Update history

2026/6/18 - ver.1.1.5 uploaded

2026/3/2   - ver.1.1.4 uploaded

2026/2/24 - ver.1.1.3 uploaded

 

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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