HomeBedrockAddonsMore Game Rules Expansion
More Game Rules Expansion
AddonsBedrock

More Game Rules Expansion

by DivinusArtem · on CurseForge

Adds survival-friendly, vanilla "themed" game rules, managed through command (and without cheats!), to autofill used items, auto-dry inventory items in…

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game.

⬇ Download for 26.10⬇ Download for 1.21.130
I don't know my version
Open Minecraft and look at the bottom-left corner of the main screen — the version is printed there, like v1.26.30.
The game writes a 1. in front; the buttons above leave it off. v1.26.30 in the game is 26.30 here.
More Game Rules Expansion — screenshot 1More Game Rules Expansion — screenshot 2

Survival-friendly, vanilla-themed, unintrusive game rules - all without requiring cheats!

Add some quality-of-life features and fun (to frustrating!) game rules, with many different configuration options available. Game rules are generally configurable by Admin/OP, with subscription to the rule configurable by the player.

(Note: Command auto-complete doesn't function without cheats enabled. Use "/help {commandname}" to view usage rules)

Game rules include:

Show Biome Names

The simplest game rule of the bunch, show biome names is a player-managed subscription.

Enabled by default, this will briefly display the name of the biome the player is entering (limited custom biome support included).

Use Clock HUD

The use clock HUD game rule can be enabled or disabled by Admin. When enabled, the time format and subscription can be managed by the player.

Enabled by default, this will show the current time when the player is holding a clock.

Use Compass HUD

The use clock HUD game rule can be enabled or disabled by Admin. When enabled, the time format and subscription can be managed by the player.

Enabled by default, this will show the direction the player is facing when the player is holding a compass or filled map.

Autofill Used Items

There are 5 autofill used items game rules which can be managed by Admin. When enabled, subscriptions can be managed by the player.

The autofill used items game rules include "replace broken tools", "replant harvested crops", "refill used items", "refill placed blocks", and "refill popped totems to offhand".

For each game rule, admin can disable ("none") or allow replacement either "fromHotbarOnly" or "fromInventory". Players simply have to turn their subscriptions "on" or "off".

The Autofill game rules are managed as follows (by Admin):

Subscription to the game rules are managed individually by each player:

Default subscriptions for each rule are set to "on" unless modified by the default-subscription command above. Each rule, however, has the following defaults applied when creating a new world:

New in v1.1, options available to each player:

Dry Inventory Items

The dry inventory items game rule can be managed by Admin. When enabled, the game rule affects all players in the game (i.e. not a 'subscription' rule like the rest). Enabling the rule will periodically and randomly "dry out" a player's inventory items with their dry counterpart, if they've spent a sufficient amount of time in an arid biome. Read on for examples!

The dry inventory items game rule can be disabled, or enabled in "stages":

When an item is transformed due to this game rule, a message will be presented to the player describing how many and which item have been transformed into what, and the player will emit steam particles.

Two commands are available for this game rule. One allows Admin to manage the options, while the other is available informationally to anyone:

For the purposes of this rule, "arid biomes" include: desert, desert hills, mutated desert, mesa, bryce mesa, mesa plateau, mutated mesa plateau, stone mesa plateau, mutated stone mesa plateau, mutated savanna, nether wastes, crimson and warped forests, soulsand valley, and basalt deltas. These biomes have the highest specified temperature and lowest specified humidity out of all Minecraft biomes (custom biomes are currently not supported).

(Hint: To keep items from drying out, store them in a chest or barrel!)

Settings

Please enable Experimental Toggles (Beta API and Upcoming Creator Features) for full compatibility.

Experimental Toggles are no longer required as of v1.1!

Known Issues

You might also like:

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Bedrock addons & mods walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more