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Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator
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Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator

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Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 1Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 2Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 3Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 4Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 5Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 6Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 7Starter Structure Mod (26.2, 1.20.1) – Automatic Starter Base Generator — screenshot 8

Starter Structure Mod is a lightweight mod that allows players to spawn a pre-built structure when starting a new world. This provides an instant shelter, saving time on early-game building.

Features:

Configurable Options:

Structure Position Settings

Structure Offset Settings

Spawn Coordinate Settings

Spawn Offset Settings

Config Folders

How to Create a WorldEdit Schematic

  1. Use //wand to get the selection tool.
  2. Left-click the first corner and right-click the opposite corner (use //pos2 if needed).
  3. Stand where you want the player spawn point and type //copy.
  4. Run //schematic save <schematic-name> to save the schematic.
  5. The file will be saved in ./config/worldedit/schematics.
  6. Copy it to ./config/starterstructure/schematics.
  7. Starter Structure will now generate that schematic when a new world is created.

Entity Spawning with Signs

Screenshots:

Starter Structure Mod Download Links

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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