FastAnim
I don't know my version or loader
How does this benefit performance?
Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated multiple times for each entity, using variables instead of repeated calculations, and more. This, when applied to all entities, does indeed speed up performance, whether it be a small bit or a noticeable bit, depending on the surrounding entities and your PC.
This mod is archived.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20-pre1, 1.20-pre2, 1.20-pre3
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as lunade-fastanim-1.6-1.20.jar — drop this file into the mods folder
- Download size: 116 KB
- Download link checked 27 Aug 2026 — working
These come from our own check of the pack file, not from the source page.
