
Sound Physics Perfected
A Ray tracing implementation to have Sound Physics in Minecraft. I believe this is more accurate + sounds better than Sound Physics mod.
I don't know my version or loader

A Ray Traced audio implementation in Minecraft by RedDev (me). This is dissimilar to Sound Physics mod because the raycasting is cast from player rather than sound sources (which is theoretically more optimized). Reverb is as accurate as possible using OpenAL. Mod is developed based on the framework discussed in the video A First look at Ray Traced Audio by Vercidium. Also is SVC compatible, Sinytra compatible, yipeee.
tl;dr cool ray traced audio weooooow.
Explanation Videofull devlog process: Playlist
note that there is an issue tracker for bug fixes / if you want a feature. please only join the discord if you wanna hang out or have an issue with the mod that ISN'T a bug.
Config Options Config is now very large, so I removed it from here, use ingame alternatives like ModMenu because we have support for that :)- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 26.1, 26.1.1, 26.1.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as sound_physics_perfected-1.17.5+26.1-fabric.jar — drop this file into the mods folder
- Download size: 330 KB
- Download link checked 26 Aug 2026 — working
These come from our own check of the pack file, not from the source page.