
Villagers attacked by zombies always get converted instead of dying. In v0.1.0, the villagers require a name in order to be guaranteed converted. In v1.0.0 and beyond, this is configurable. Required on the server for multiplayer, but also works in single player!
Configuration
You can configure the behavior of the mod from the villagerconverting.toml file within your server (or local instance for single player) config folder. As of v1.5.0, the config file will be generated inside your world/save folder, as the configuration options have become world-specific. If you're on single player and have ModMenu installed, you can also access the configuration through the UI in ModMenu's mod list!
modEnabled: true|false - Simple toggle for the mod! When set to false, the villagers will fall back to vanilla behavior/probability for zombie-conversion.
requireName: true|false - When set to true, only villagers that have a custom name set (i.e. with a nametag) will be guaranteed to convert! Non-named villagers will fall back to vanilla behavior.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 26.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as villagerconverting-fabric-2.0.2+26.2.jar — drop this file into the mods folder
- Download size: 572 KB
- Download link checked 26 Aug 2026 — working
These come from our own check of the pack file, not from the source page.