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MmdSkin

MMD Skin - Bring MMD Models to Minecraft

MMD Skin is a Minecraft mod that allows you to replace the player skin with MMD (MikuMikuDance) models, complete with real-time physics simulation for hair, clothes, and accessories.

✨ Features

📦 Installation

  1. Install Fabric Loader or Forge for Minecraft 1.20.1
  2. Download the mod .jar file and place it in .minecraft/mods/
  3. Launch the game - the mod will create the 3d-skin resource directory automatically
  4. Add your own models and animations to the corresponding folders

📁 Directory Structure

The mod uses .minecraft/3d-skin/ as the resource root:

.minecraft/
└── 3d-skin/
    ├── EntityPlayer/      # Player models
    │   ├── ModelA/        # Each subfolder = one model
    │   │   ├── model.pmx  # Model file (.pmx/.pmd)
    │   │   ├── *.png      # Textures
    │   │   ├── dance.vmd  # Model-specific animation (optional)
    │   │   └── smile.vpd  # Model-specific morph (optional)
    │   └── ModelB/
    │       └── ...
    ├── DefaultAnim/       # System preset animations
    ├── CustomAnim/        # User custom animations
    ├── DefaultMorph/      # System preset morphs
    └── CustomMorph/       # User custom morphs

EntityPlayer/ - Player Models

Store your MMD models here. Each model must be in its own subfolder.

File Type Extension Description
Model .pmx / .pmd Required, PMX takes priority
Texture .png / .jpg / .bmp / .tga Referenced by model
Animation .vmd Optional, model-specific
Morph .vpd Optional, model-specific

Model Detection Rules:

DefaultAnim/ - System Preset Animations

Contains built-in animations that map to player states:

Animation Trigger
idle.vmd Standing still
walk.vmd Walking
sprint.vmd Sprinting
sneak.vmd Sneaking
swim.vmd Swimming
crawl.vmd Crawling
sleep.vmd Sleeping
die.vmd Death
elytraFly.vmd Elytra flight
onClimbable.vmd Climbing (idle)
onClimbableUp.vmd Climbing up
onClimbableDown.vmd Climbing down
onHorse.vmd Riding
swingLeft.vmd Left hand swing
swingRight.vmd Right hand swing

You can replace these files to customize base animations.

CustomAnim/ - User Custom Animations

Place your .vmd animation files here. They can be triggered manually via the action wheel.

Animation Priority

When loading animations, the mod searches in this order:

  1. Model-specific folder (EntityPlayer/ModelName/*.vmd) - Highest priority
  2. Custom animation folder (CustomAnim/*.vmd)
  3. Default animation folder (DefaultAnim/*.vmd) - Lowest priority

This allows you to create model-specific animations that override general ones.

🎮 Controls

Main Config Wheel (Hold Alt)

Hold Alt to open the main configuration wheel:

Option Function
🎭 Model Switch Open model selector to change player model
🎬 Action Select Open action wheel to play custom animations
😊 Morph Select Open morph wheel to apply expressions
👕 Material Control Toggle visibility of model parts
Mod Settings Open mod configuration screen

Maid Config Wheel (Press B on maid)

If TouhouLittleMaid is installed, aim at a maid and press B to open maid-specific options.

Tip: Keybinds can be customized in Options → Controls → MMD Skin category.

⚙ Settings

Access mod settings via the config wheel or Mod Menu. Available options:

Rendering

Performance

Toon Rendering

⚠️ Note: Toon Rendering and GPU Skinning are currently incompatible with shader mods (Iris/Optifine). Disable these features when using shaders.

🔧 Tips

  1. Model not showing? Check that your model folder contains a valid .pmx or .pmd file
  2. Textures missing? Ensure texture files are in the same folder as the model
  3. Animation not playing? Verify the .vmd file is compatible with your model's bone structure
  4. Performance issues? Try enabling GPU features on older hardware

📝 Supported Formats

Format Extension Description
PMX .pmx MikuMikuDance model (recommended)
PMD .pmd Legacy MMD model
VMD .vmd MikuMikuDance motion data
VPD .vpd Vocaloid Pose Data (morphs)

💡 FAQ

Q: Can I use any MMD model?
A: Most PMX/PMD models should work. Very high-poly models may impact performance.

Q: Do physics work with all models?
A: Physics simulation depends on the model having properly configured rigid bodies and joints.

Q: Can other players see my model?
A: Yes, if they also have the mod installed and the same model files.

Q: Is this compatible with shader mods?
A: Basic rendering is compatible with Iris/Optifine, but Toon Rendering and GPU Skinning do not currently support shaders. Disable these features in settings when using shader packs.

🙏 Credits

This mod is based on the following projects:

Thanks to the original authors for their open-source contributions!

🎨 Where to Get Models

You can find MMD models on these websites (please respect the model authors' terms of use):


Enjoy your MMD experience in Minecraft!

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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