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Vertigo
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Vertigo

by Builderb0y · on Modrinth

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game. This mod is built for Fabric only.

⬇ Download for 26.1–26.1.2⬇ Download for 1.21.11⬇ Download for 1.21.9–1.21.10⬇ Download for 1.21.6–1.21.8⬇ Download for 1.21.5⬇ Download for 1.21.4⬇ Download for 1.21.2–1.21.3⬇ Download for 1.21–1.21.1⬇ Download for 1.20.5–1.20.6⬇ Download for 1.20.3–1.20.4⬇ Download for 1.20.2⬇ Download for 1.20–1.20.1
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

By default, Minecraft keeps entire chunks synced with players, which is problematic when using mods or data packs which make the world taller. Big Globe for example makes the overworld 2048 blocks tall. The reason why this is problematic is two-fold:

  1. It means there's a lot more data to sync from the server to the client in multiplayer, which increases bandwidth requirements.
  2. It means there's more blocks the client needs to keep track of, which increases memory usage.

Minecraft started delaying chunk syncing in 1.21 to adapt to the player's internet connection, and while this does help a lot,

I didn't find a mod that can solve all of the above problems during my brief search, so I made my own.

Vertigo attempts to solve these issues by only syncing chunk sections that are near the player vertically. In other words, by lying to the client about what blocks are where. If a chunk section is too far above or below the player, the server will tell the client that the section is empty. Or in other words, full of air.

Mod compatibility

Because the client does not know about all the blocks in a chunk, it is expected that other mods may try to sync data in sections the client doesn't know about, with undefined results. To help reduce some of these problems, Vertigo does the following:

Despite this, I do expect some mods to have issues still. If you are an end user, please do not expect this mod to work out-of-the-box with every other mod just yet. Some mods will need to make changes in order to work with Vertigo. If you are a mod developer and think that a conflict is on my end, feel free to open an issue about it.

Q&A

Q: Does Vertigo help with vanilla/non-tall worlds?
A: Not really, unless you have a very small view distance.

Q: Does Vertigo help in singleplayer? A: It can reduce memory usage in singleplayer, but only with tall worlds or short view distances. It will not help with lag or latency in singleplayer because networking is not the bottleneck there, even in tall worlds.

Q: Does Vergito need to be installed on both the client and the server to work?
A: Yes.

Q: Will things break if I only have it installed on one side?
A: Hopefully not. Vertigo should fallback on the vanilla chunk syncing protocol if it's only installed on one side.

Q: Does Vertigo affect any server-side mechanics? Like mob spawning or block ticking?
A: No.

Q: What counts as "near the player vertically"?
A: The vertical sync distance is the same as the horizontal sync distance, which is the same as your view distance (or the server's view distance; whichever one is smaller).

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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