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Radiance (Windows)
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Radiance (Windows)

by Radiance · on Modrinth

Radiance is rebuilt of Minecraft OpenGL on a Vulkan C++ backend, featuring native Hardware Ray Tracing. Break free from OpenGL limits for Minecraft on…

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Radiance

Important: This modrinth project contains only Windows versions of Radiance. For Linux versions, please view this modrinth project.

Radiance is a Minecraft mod that completely replace the vanilla OpenGL renderer with our Vulkan C++ renderer, which supports high performance rendering and hardware-accelerated ray tracing. Due to the variety of C++ usage in the modern industrial rendering pipeline, a seamless integration of a modern industrial rendering module (such as DLSS and FSR) into our Vulkan C++ renderer is thus possible.

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System Requirements

Operating System: Windows 10/11 (64-bit)

Graphics API: Vulkan-compatible GPU with VK_KHR_ray_tracing_pipeline extension

Hardware: GPU with VK_KHR_ray_tracing_pipeline extension (NVIDIA RTX Series or AMD/Intel cards supporting this extension)

Installation Guide

Please view Github Pages for detailed installation guides.

Credits

This project uses Vulkan technology. Please refer to this page for more information.

This project uses Nvidia's DLSS (Deep Learning Super Sampling) technology. Please refer to this page and this page for more information.

This project uses FSR3. Please refer to this page for more information.

This project uses XeSS SR. Please refer to this page for more information.

Special thanks to all contributors of open-source libraries used in this project, including NRD, GLFW, GLM, STB Image and VMA. If any are not credited and should be, please inform the author and credit will be applied where required.

Disclaimer

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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