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Entity Tick Optimizer (ETO)
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Entity Tick Optimizer (ETO)

by blissful_ · on Modrinth

⬇ Download on Modrinth

Entity Tick Optimizer is a powerful, highly configurable server-side performance mod for Fabric that intelligently throttles entity AI and ticking based on distance to players.

Overview

Instead of ticking every mob at full intensity all the time, Entity Tick Optimizer uses a 4-tier activation system to dramatically reduce server CPU usage in large worlds, mob farms, or high-entity-count servers, while keeping gameplay responsive near players.

Core Features

How It Works

The mod intercepts the main entity ticking loop and applies distance-based rules before entities even begin their normal tick cycle. This is significantly more effective than simple AI skipping for distant mobs.

Additional optimizations are applied via mixins to LivingEntity and Mob for further savings on block checks, base ticking, etc.

Configuration

Edit config/entity-tick-optimizer.json for full control. The config is well-documented and supports:

Compatibility

Note: This is a server-side mod. Clients do not need it.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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