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CardEngine
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CardEngine

by _dynobot · on Modrinth

A lightweight framework that adds an interactive card-drafting system for custom player upgrades and RPG mechanics.

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CardEngine — screenshot 1CardEngine — screenshot 2CardEngine — screenshot 3

🃏 CardEngine

The easiest way to create and render interactive RPG upgrade cards in Minecraft!

💡 Check out the Wiki for full integration details and advanced custom logic binding!

CardEngine is a lightweight, high-performance framework library designed for mod developers to implement card-based upgrade systems effortlessly. It handles all the heavy lifting—from capability storage, client-server packet synchronization, and smooth render overlays, to interactive card drafting interfaces.

⚡ Why Choose CardEngine?

🛠️ 2-Line Setup

Register cards and bind upgrade mechanisms with just 2 lines of code! CardEngine automatically handles rendering, capability tracking, and networking under the hood.

⚙️ Auto-Generated Templates & @CardParam

Save time by skipping manual JSON generation. Simply register cards programmatically in Java, and CardEngine will automatically write clean, editable JSON configuration files to the config folder on the first startup.

🎮 Built-in Interfaces

Comes out-of-the-box with a premium card drafting select screen (featuring smooth fade-in transitions) and a scrollable overlay showing consolidated player stats (toggled using the [ L ] key).

🚀 Quick Example

// Line 1: Register upgrade mechanism (Binds to Minecraft Attributes or custom logic) CardRegistry.registerCard("my_mod:attack_damage", Attributes.ATTACK_DAMAGE);

// Line 2: Register a card and add it to the selection pool CardRegistry.register("my_mod:ad_common", "my_mod:attack_damage");

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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