
Texture packsBedrock
Unofficial JohnSmith RTX conversion - 1.19
Bedrock texture pack listed for Minecraft 1.15. File opened and checked on 19 Aug 2026; installs from the MC Bedrock Mods app on Android.
⬇ DownloadIMPORTANT NOTE FOR DEEPDARK 1.19 UPDATE:
Minecraft RTX 1.19 seems to be bugged and doesn't detect normal maps or MER files for the newly-added blocks. The result is that mangrove, mud, etc. appear shiny and do not have 3D texturing. Froglight doesn't glow because light emission is also impossible without functioning MER files. The warden's texture is solid black, also a bug with the game itself. I cannot remedy this until Mojang patches the game to fix these problems. As such I have not bothered to create MER files for new textures since I can neither test nor use them.
Regardless, base textures of 1.19 blocks and entities have been updated to use JohnSmith textures.
Barring major issues which I will strive to fix, I'll be waiting some time for a patch before revisiting this pack.
____________________________________________________________________
I've created a port of JohnSmith's texture pack which allows you to enable ray tracing, since there didn't exist one before.
Normal maps were generated by lifting a greyscale copy from existing textures. Most MER files for glowing objects were hand-drawn by me. I used Kelly's RTX resource pack as a base to build upon.
I take no credit for the original JohnSmith or Kelly's packs; this is just a port so that JohnSmith can be used with ray tracing enabled.
ONLY FOR MINECRAFT BEDROCK. ONLY FOR RAY TRACING GRAPHICS CARDS.
Older Versions
1.18 https://www.mediafire.com/file/h9fg8nmf6bb76zy/JohnSmith_RTX_1.2.4.mcpack/file
Optional Add-On - Glowing ores
For improved ore visibility, use these textures instead: https://www.mediafire.com/file/5zjwh7eljkpkvir/JohnSmithRTX_glow-ores.zip/file
Replace the textures in the main mcpack file with these ones before installing. (Right click the .mcpack file and "open archive" to edit its contents)
This adds the smallest amount of glow to ore textures to make mining easier on the eyes.
Please see this post for instructions on how to make a similar unofficial RTX conversion of your own texture pack of choice.
Please see update log below for changes.
Minecraft RTX 1.19 seems to be bugged and doesn't detect normal maps or MER files for the newly-added blocks. The result is that mangrove, mud, etc. appear shiny and do not have 3D texturing. Froglight doesn't glow because light emission is also impossible without functioning MER files. The warden's texture is solid black, also a bug with the game itself. I cannot remedy this until Mojang patches the game to fix these problems. As such I have not bothered to create MER files for new textures since I can neither test nor use them.
Regardless, base textures of 1.19 blocks and entities have been updated to use JohnSmith textures.
Barring major issues which I will strive to fix, I'll be waiting some time for a patch before revisiting this pack.
____________________________________________________________________
I've created a port of JohnSmith's texture pack which allows you to enable ray tracing, since there didn't exist one before.
Normal maps were generated by lifting a greyscale copy from existing textures. Most MER files for glowing objects were hand-drawn by me. I used Kelly's RTX resource pack as a base to build upon.
I take no credit for the original JohnSmith or Kelly's packs; this is just a port so that JohnSmith can be used with ray tracing enabled.
ONLY FOR MINECRAFT BEDROCK. ONLY FOR RAY TRACING GRAPHICS CARDS.
Older Versions
1.18 https://www.mediafire.com/file/h9fg8nmf6bb76zy/JohnSmith_RTX_1.2.4.mcpack/file
Optional Add-On - Glowing ores
For improved ore visibility, use these textures instead: https://www.mediafire.com/file/5zjwh7eljkpkvir/JohnSmithRTX_glow-ores.zip/file
Replace the textures in the main mcpack file with these ones before installing. (Right click the .mcpack file and "open archive" to edit its contents)
This adds the smallest amount of glow to ore textures to make mining easier on the eyes.
Please see this post for instructions on how to make a similar unofficial RTX conversion of your own texture pack of choice.
Please see update log below for changes.
Quick facts
- Edition: Minecraft Bedrock
- File type: .mcpack
- How to install: Download the .mcpack. → Open it — Minecraft imports it under Resource Packs. → Activate it in Global Resources, or for one world under Resource Packs → Available.
- Where to get it: In MCModsHub, or directly above on this page.
Install steps are the general flow for this file type — How to install Minecraft Bedrock texture packs walks through it step by step.
File checked by MCModsHub
- Pack type: .mcpack — a single pack
- Manifest requires Minecraft 1.15.0 or newer
- Complete pack — everything it depends on is inside the file
- Download size: 20.5 MB
- Download link checked 19 Aug 2026 — working
- Mirrored on our own servers — the download does not depend on the original host
These come from our own check of the pack file, not from the source page.