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Baku Abandoned City Shader
Texture packsBedrock

Baku Abandoned City Shader

by Baku_Studio · on CurseForge

Baku Abandoned City Shader by Baku_Studio – Soft cinematic Vibrant Visuals with warm sunlight, atmospheric haze, muted greens and ...

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Baku Abandoned City Shader — screenshot 1Baku Abandoned City Shader — screenshot 2Baku Abandoned City Shader — screenshot 3Baku Abandoned City Shader — screenshot 4Baku Abandoned City Shader — screenshot 5

Baku Abandoned City Shader
Author: Baku_Studio

Baku Abandoned City Shader is an original Minecraft Bedrock Edition resource pack built for the official Vibrant Visuals (RenderDragon) graphics mode. It is designed to reproduce a soft, cinematic, atmospheric daylight look with natural lighting, gentle fog, muted greens and calm teal water while fully preserving Minecraft’s classic block style and pixel textures.

Pack Information

Installation

  1. Import into Minecraft Bedrock.
  2. Activate the pack.
  3. Set Graphics Mode → Vibrant Visuals.
  4. Play. 

 

Visual Style

The pack focuses on a peaceful, soft, slightly hazy cinematic atmosphere. Lighting is warm-neutral and diffused. Shadows stay soft and never pure black. Distant terrain fades naturally into atmospheric haze. Colors remain muted and natural — especially the greens of grass and leaves. Water appears translucent teal/cyan with soft reflections. The overall mood is calm, immersive and modern while still looking unmistakably like Minecraft.

Features

Lighting

Atmosphere & Fog

Color Grading

Water

Shadows & Materials

Time of Day Support

What This Pack Does NOT Do

Technical Details

Installation

  1. Import the .mcpack file into Minecraft Bedrock.
  2. Activate Baku Abandoned City Shader in Global Resources or World Resource Packs.
  3. Go to Settings → Video → Graphics Mode and select Vibrant Visuals.
  4. Enter any world.

Performance

The pack is very lightweight because it only adjusts lighting, atmosphere, water and color grading parameters. It runs well on mobile devices that support Vibrant Visuals as well as on Windows and consoles.

Credits

Created by Baku_Studio.
This is an original implementation inspired by cinematic soft-lighting reference visuals. No proprietary shader source code was used or copied.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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